Source File
context.go
Belonging Package
context
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package context defines the Context type, which carries deadlines,
// cancellation signals, and other request-scoped values across API boundaries
// and between processes.
//
// Incoming requests to a server should create a Context, and outgoing
// calls to servers should accept a Context. The chain of function
// calls between them must propagate the Context, optionally replacing
// it with a derived Context created using WithCancel, WithDeadline,
// WithTimeout, or WithValue. When a Context is canceled, all
// Contexts derived from it are also canceled.
//
// The WithCancel, WithDeadline, and WithTimeout functions take a
// Context (the parent) and return a derived Context (the child) and a
// CancelFunc. Calling the CancelFunc cancels the child and its
// children, removes the parent's reference to the child, and stops
// any associated timers. Failing to call the CancelFunc leaks the
// child and its children until the parent is canceled or the timer
// fires. The go vet tool checks that CancelFuncs are used on all
// control-flow paths.
//
// Programs that use Contexts should follow these rules to keep interfaces
// consistent across packages and enable static analysis tools to check context
// propagation:
//
// Do not store Contexts inside a struct type; instead, pass a Context
// explicitly to each function that needs it. The Context should be the first
// parameter, typically named ctx:
//
// func DoSomething(ctx context.Context, arg Arg) error {
// // ... use ctx ...
// }
//
// Do not pass a nil Context, even if a function permits it. Pass context.TODO
// if you are unsure about which Context to use.
//
// Use context Values only for request-scoped data that transits processes and
// APIs, not for passing optional parameters to functions.
//
// The same Context may be passed to functions running in different goroutines;
// Contexts are safe for simultaneous use by multiple goroutines.
//
// See https://blog.golang.org/context for example code for a server that uses
// Contexts.
package context
import (
)
// A Context carries a deadline, a cancellation signal, and other values across
// API boundaries.
//
// Context's methods may be called by multiple goroutines simultaneously.
type Context interface {
// Deadline returns the time when work done on behalf of this context
// should be canceled. Deadline returns ok==false when no deadline is
// set. Successive calls to Deadline return the same results.
Deadline() (deadline time.Time, ok bool)
// Done returns a channel that's closed when work done on behalf of this
// context should be canceled. Done may return nil if this context can
// never be canceled. Successive calls to Done return the same value.
// The close of the Done channel may happen asynchronously,
// after the cancel function returns.
//
// WithCancel arranges for Done to be closed when cancel is called;
// WithDeadline arranges for Done to be closed when the deadline
// expires; WithTimeout arranges for Done to be closed when the timeout
// elapses.
//
// Done is provided for use in select statements:
//
// // Stream generates values with DoSomething and sends them to out
// // until DoSomething returns an error or ctx.Done is closed.
// func Stream(ctx context.Context, out chan<- Value) error {
// for {
// v, err := DoSomething(ctx)
// if err != nil {
// return err
// }
// select {
// case <-ctx.Done():
// return ctx.Err()
// case out <- v:
// }
// }
// }
//
// See https://blog.golang.org/pipelines for more examples of how to use
// a Done channel for cancellation.
Done() <-chan struct{}
// If Done is not yet closed, Err returns nil.
// If Done is closed, Err returns a non-nil error explaining why:
// Canceled if the context was canceled
// or DeadlineExceeded if the context's deadline passed.
// After Err returns a non-nil error, successive calls to Err return the same error.
Err() error
// Value returns the value associated with this context for key, or nil
// if no value is associated with key. Successive calls to Value with
// the same key returns the same result.
//
// Use context values only for request-scoped data that transits
// processes and API boundaries, not for passing optional parameters to
// functions.
//
// A key identifies a specific value in a Context. Functions that wish
// to store values in Context typically allocate a key in a global
// variable then use that key as the argument to context.WithValue and
// Context.Value. A key can be any type that supports equality;
// packages should define keys as an unexported type to avoid
// collisions.
//
// Packages that define a Context key should provide type-safe accessors
// for the values stored using that key:
//
// // Package user defines a User type that's stored in Contexts.
// package user
//
// import "context"
//
// // User is the type of value stored in the Contexts.
// type User struct {...}
//
// // key is an unexported type for keys defined in this package.
// // This prevents collisions with keys defined in other packages.
// type key int
//
// // userKey is the key for user.User values in Contexts. It is
// // unexported; clients use user.NewContext and user.FromContext
// // instead of using this key directly.
// var userKey key
//
// // NewContext returns a new Context that carries value u.
// func NewContext(ctx context.Context, u *User) context.Context {
// return context.WithValue(ctx, userKey, u)
// }
//
// // FromContext returns the User value stored in ctx, if any.
// func FromContext(ctx context.Context) (*User, bool) {
// u, ok := ctx.Value(userKey).(*User)
// return u, ok
// }
Value(key interface{}) interface{}
}
// Canceled is the error returned by Context.Err when the context is canceled.
var Canceled = errors.New("context canceled")
// DeadlineExceeded is the error returned by Context.Err when the context's
// deadline passes.
var DeadlineExceeded error = deadlineExceededError{}
type deadlineExceededError struct{}
func (deadlineExceededError) () string { return "context deadline exceeded" }
func (deadlineExceededError) () bool { return true }
func (deadlineExceededError) () bool { return true }
// An emptyCtx is never canceled, has no values, and has no deadline. It is not
// struct{}, since vars of this type must have distinct addresses.
type emptyCtx int
func (*emptyCtx) () ( time.Time, bool) {
return
}
func (*emptyCtx) () <-chan struct{} {
return nil
}
func (*emptyCtx) () error {
return nil
}
func (*emptyCtx) ( interface{}) interface{} {
return nil
}
func ( *emptyCtx) () string {
switch {
case background:
return "context.Background"
case todo:
return "context.TODO"
}
return "unknown empty Context"
}
var (
background = new(emptyCtx)
todo = new(emptyCtx)
)
// Background returns a non-nil, empty Context. It is never canceled, has no
// values, and has no deadline. It is typically used by the main function,
// initialization, and tests, and as the top-level Context for incoming
// requests.
func () Context {
return background
}
// TODO returns a non-nil, empty Context. Code should use context.TODO when
// it's unclear which Context to use or it is not yet available (because the
// surrounding function has not yet been extended to accept a Context
// parameter).
func () Context {
return todo
}
// A CancelFunc tells an operation to abandon its work.
// A CancelFunc does not wait for the work to stop.
// A CancelFunc may be called by multiple goroutines simultaneously.
// After the first call, subsequent calls to a CancelFunc do nothing.
type CancelFunc func()
// WithCancel returns a copy of parent with a new Done channel. The returned
// context's Done channel is closed when the returned cancel function is called
// or when the parent context's Done channel is closed, whichever happens first.
//
// Canceling this context releases resources associated with it, so code should
// call cancel as soon as the operations running in this Context complete.
func ( Context) ( Context, CancelFunc) {
if == nil {
panic("cannot create context from nil parent")
}
:= newCancelCtx()
propagateCancel(, &)
return &, func() { .cancel(true, Canceled) }
}
// newCancelCtx returns an initialized cancelCtx.
func ( Context) cancelCtx {
return cancelCtx{Context: }
}
// goroutines counts the number of goroutines ever created; for testing.
var goroutines int32
// propagateCancel arranges for child to be canceled when parent is.
func ( Context, canceler) {
:= .Done()
if == nil {
return // parent is never canceled
}
select {
case <-:
// parent is already canceled
.cancel(false, .Err())
return
default:
}
if , := parentCancelCtx(); {
.mu.Lock()
if .err != nil {
// parent has already been canceled
.cancel(false, .err)
} else {
if .children == nil {
.children = make(map[canceler]struct{})
}
.children[] = struct{}{}
}
.mu.Unlock()
} else {
atomic.AddInt32(&goroutines, +1)
go func() {
select {
case <-.Done():
.cancel(false, .Err())
case <-.Done():
}
}()
}
}
// &cancelCtxKey is the key that a cancelCtx returns itself for.
var cancelCtxKey int
// parentCancelCtx returns the underlying *cancelCtx for parent.
// It does this by looking up parent.Value(&cancelCtxKey) to find
// the innermost enclosing *cancelCtx and then checking whether
// parent.Done() matches that *cancelCtx. (If not, the *cancelCtx
// has been wrapped in a custom implementation providing a
// different done channel, in which case we should not bypass it.)
func ( Context) (*cancelCtx, bool) {
:= .Done()
if == closedchan || == nil {
return nil, false
}
, := .Value(&cancelCtxKey).(*cancelCtx)
if ! {
return nil, false
}
.mu.Lock()
= .done ==
.mu.Unlock()
if ! {
return nil, false
}
return , true
}
// removeChild removes a context from its parent.
func ( Context, canceler) {
, := parentCancelCtx()
if ! {
return
}
.mu.Lock()
if .children != nil {
delete(.children, )
}
.mu.Unlock()
}
// A canceler is a context type that can be canceled directly. The
// implementations are *cancelCtx and *timerCtx.
type canceler interface {
cancel(removeFromParent bool, err error)
Done() <-chan struct{}
}
// closedchan is a reusable closed channel.
var closedchan = make(chan struct{})
func () {
close(closedchan)
}
// A cancelCtx can be canceled. When canceled, it also cancels any children
// that implement canceler.
type cancelCtx struct {
Context
mu sync.Mutex // protects following fields
done chan struct{} // created lazily, closed by first cancel call
children map[canceler]struct{} // set to nil by the first cancel call
err error // set to non-nil by the first cancel call
}
func ( *cancelCtx) ( interface{}) interface{} {
if == &cancelCtxKey {
return
}
return .Context.Value()
}
func ( *cancelCtx) () <-chan struct{} {
.mu.Lock()
if .done == nil {
.done = make(chan struct{})
}
:= .done
.mu.Unlock()
return
}
func ( *cancelCtx) () error {
.mu.Lock()
:= .err
.mu.Unlock()
return
}
type stringer interface {
String() string
}
func ( Context) string {
if , := .(stringer); {
return .String()
}
return reflectlite.TypeOf().String()
}
func ( *cancelCtx) () string {
return contextName(.Context) + ".WithCancel"
}
// cancel closes c.done, cancels each of c's children, and, if
// removeFromParent is true, removes c from its parent's children.
func ( *cancelCtx) ( bool, error) {
if == nil {
panic("context: internal error: missing cancel error")
}
.mu.Lock()
if .err != nil {
.mu.Unlock()
return // already canceled
}
.err =
if .done == nil {
.done = closedchan
} else {
close(.done)
}
for := range .children {
// NOTE: acquiring the child's lock while holding parent's lock.
.cancel(false, )
}
.children = nil
.mu.Unlock()
if {
removeChild(.Context, )
}
}
// WithDeadline returns a copy of the parent context with the deadline adjusted
// to be no later than d. If the parent's deadline is already earlier than d,
// WithDeadline(parent, d) is semantically equivalent to parent. The returned
// context's Done channel is closed when the deadline expires, when the returned
// cancel function is called, or when the parent context's Done channel is
// closed, whichever happens first.
//
// Canceling this context releases resources associated with it, so code should
// call cancel as soon as the operations running in this Context complete.
func ( Context, time.Time) (Context, CancelFunc) {
if == nil {
panic("cannot create context from nil parent")
}
if , := .Deadline(); && .Before() {
// The current deadline is already sooner than the new one.
return WithCancel()
}
:= &timerCtx{
cancelCtx: newCancelCtx(),
deadline: ,
}
propagateCancel(, )
:= time.Until()
if <= 0 {
.cancel(true, DeadlineExceeded) // deadline has already passed
return , func() { .cancel(false, Canceled) }
}
.mu.Lock()
defer .mu.Unlock()
if .err == nil {
.timer = time.AfterFunc(, func() {
.cancel(true, DeadlineExceeded)
})
}
return , func() { .cancel(true, Canceled) }
}
// A timerCtx carries a timer and a deadline. It embeds a cancelCtx to
// implement Done and Err. It implements cancel by stopping its timer then
// delegating to cancelCtx.cancel.
type timerCtx struct {
cancelCtx
timer *time.Timer // Under cancelCtx.mu.
deadline time.Time
}
func ( *timerCtx) () ( time.Time, bool) {
return .deadline, true
}
func ( *timerCtx) () string {
return contextName(.cancelCtx.Context) + ".WithDeadline(" +
.deadline.String() + " [" +
time.Until(.deadline).String() + "])"
}
func ( *timerCtx) ( bool, error) {
.cancelCtx.cancel(false, )
if {
// Remove this timerCtx from its parent cancelCtx's children.
removeChild(.cancelCtx.Context, )
}
.mu.Lock()
if .timer != nil {
.timer.Stop()
.timer = nil
}
.mu.Unlock()
}
// WithTimeout returns WithDeadline(parent, time.Now().Add(timeout)).
//
// Canceling this context releases resources associated with it, so code should
// call cancel as soon as the operations running in this Context complete:
//
// func slowOperationWithTimeout(ctx context.Context) (Result, error) {
// ctx, cancel := context.WithTimeout(ctx, 100*time.Millisecond)
// defer cancel() // releases resources if slowOperation completes before timeout elapses
// return slowOperation(ctx)
// }
func ( Context, time.Duration) (Context, CancelFunc) {
return WithDeadline(, time.Now().Add())
}
// WithValue returns a copy of parent in which the value associated with key is
// val.
//
// Use context Values only for request-scoped data that transits processes and
// APIs, not for passing optional parameters to functions.
//
// The provided key must be comparable and should not be of type
// string or any other built-in type to avoid collisions between
// packages using context. Users of WithValue should define their own
// types for keys. To avoid allocating when assigning to an
// interface{}, context keys often have concrete type
// struct{}. Alternatively, exported context key variables' static
// type should be a pointer or interface.
func ( Context, , interface{}) Context {
if == nil {
panic("cannot create context from nil parent")
}
if == nil {
panic("nil key")
}
if !reflectlite.TypeOf().Comparable() {
panic("key is not comparable")
}
return &valueCtx{, , }
}
// A valueCtx carries a key-value pair. It implements Value for that key and
// delegates all other calls to the embedded Context.
type valueCtx struct {
Context
key, val interface{}
}
// stringify tries a bit to stringify v, without using fmt, since we don't
// want context depending on the unicode tables. This is only used by
// *valueCtx.String().
func ( interface{}) string {
switch s := .(type) {
case stringer:
return .String()
case string:
return
}
return "<not Stringer>"
}
func ( *valueCtx) () string {
return contextName(.Context) + ".WithValue(type " +
reflectlite.TypeOf(.key).String() +
", val " + stringify(.val) + ")"
}
func ( *valueCtx) ( interface{}) interface{} {
if .key == {
return .val
}
return .Context.Value()
}