Source File
map.go
Belonging Package
sync
// Copyright 2016 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.package syncimport ()// Map is like a Go map[interface{}]interface{} but is safe for concurrent use// by multiple goroutines without additional locking or coordination.// Loads, stores, and deletes run in amortized constant time.//// The Map type is specialized. Most code should use a plain Go map instead,// with separate locking or coordination, for better type safety and to make it// easier to maintain other invariants along with the map content.//// The Map type is optimized for two common use cases: (1) when the entry for a given// key is only ever written once but read many times, as in caches that only grow,// or (2) when multiple goroutines read, write, and overwrite entries for disjoint// sets of keys. In these two cases, use of a Map may significantly reduce lock// contention compared to a Go map paired with a separate Mutex or RWMutex.//// The zero Map is empty and ready for use. A Map must not be copied after first use.type Map struct {mu Mutex// read contains the portion of the map's contents that are safe for// concurrent access (with or without mu held).//// The read field itself is always safe to load, but must only be stored with// mu held.//// Entries stored in read may be updated concurrently without mu, but updating// a previously-expunged entry requires that the entry be copied to the dirty// map and unexpunged with mu held.read atomic.Value // readOnly// dirty contains the portion of the map's contents that require mu to be// held. To ensure that the dirty map can be promoted to the read map quickly,// it also includes all of the non-expunged entries in the read map.//// Expunged entries are not stored in the dirty map. An expunged entry in the// clean map must be unexpunged and added to the dirty map before a new value// can be stored to it.//// If the dirty map is nil, the next write to the map will initialize it by// making a shallow copy of the clean map, omitting stale entries.dirty map[interface{}]*entry// misses counts the number of loads since the read map was last updated that// needed to lock mu to determine whether the key was present.//// Once enough misses have occurred to cover the cost of copying the dirty// map, the dirty map will be promoted to the read map (in the unamended// state) and the next store to the map will make a new dirty copy.misses int}// readOnly is an immutable struct stored atomically in the Map.read field.type readOnly struct {m map[interface{}]*entryamended bool // true if the dirty map contains some key not in m.}// expunged is an arbitrary pointer that marks entries which have been deleted// from the dirty map.var expunged = unsafe.Pointer(new(interface{}))// An entry is a slot in the map corresponding to a particular key.type entry struct {// p points to the interface{} value stored for the entry.//// If p == nil, the entry has been deleted and m.dirty == nil.//// If p == expunged, the entry has been deleted, m.dirty != nil, and the entry// is missing from m.dirty.//// Otherwise, the entry is valid and recorded in m.read.m[key] and, if m.dirty// != nil, in m.dirty[key].//// An entry can be deleted by atomic replacement with nil: when m.dirty is// next created, it will atomically replace nil with expunged and leave// m.dirty[key] unset.//// An entry's associated value can be updated by atomic replacement, provided// p != expunged. If p == expunged, an entry's associated value can be updated// only after first setting m.dirty[key] = e so that lookups using the dirty// map find the entry.p unsafe.Pointer // *interface{}}func ( interface{}) *entry {return &entry{p: unsafe.Pointer(&)}}// Load returns the value stored in the map for a key, or nil if no// value is present.// The ok result indicates whether value was found in the map.func ( *Map) ( interface{}) ( interface{}, bool) {, := .read.Load().(readOnly), := .m[]if ! && .amended {.mu.Lock()// Avoid reporting a spurious miss if m.dirty got promoted while we were// blocked on m.mu. (If further loads of the same key will not miss, it's// not worth copying the dirty map for this key.), _ = .read.Load().(readOnly), = .m[]if ! && .amended {, = .dirty[]// Regardless of whether the entry was present, record a miss: this key// will take the slow path until the dirty map is promoted to the read// map..missLocked()}.mu.Unlock()}if ! {return nil, false}return .load()}func ( *entry) () ( interface{}, bool) {:= atomic.LoadPointer(&.p)if == nil || == expunged {return nil, false}return *(*interface{})(), true}// Store sets the value for a key.func ( *Map) (, interface{}) {, := .read.Load().(readOnly)if , := .m[]; && .tryStore(&) {return}.mu.Lock(), _ = .read.Load().(readOnly)if , := .m[]; {if .unexpungeLocked() {// The entry was previously expunged, which implies that there is a// non-nil dirty map and this entry is not in it..dirty[] =}.storeLocked(&)} else if , := .dirty[]; {.storeLocked(&)} else {if !.amended {// We're adding the first new key to the dirty map.// Make sure it is allocated and mark the read-only map as incomplete..dirtyLocked().read.Store(readOnly{m: .m, amended: true})}.dirty[] = newEntry()}.mu.Unlock()}// tryStore stores a value if the entry has not been expunged.//// If the entry is expunged, tryStore returns false and leaves the entry// unchanged.func ( *entry) ( *interface{}) bool {for {:= atomic.LoadPointer(&.p)if == expunged {return false}if atomic.CompareAndSwapPointer(&.p, , unsafe.Pointer()) {return true}}}// unexpungeLocked ensures that the entry is not marked as expunged.//// If the entry was previously expunged, it must be added to the dirty map// before m.mu is unlocked.func ( *entry) () ( bool) {return atomic.CompareAndSwapPointer(&.p, expunged, nil)}// storeLocked unconditionally stores a value to the entry.//// The entry must be known not to be expunged.func ( *entry) ( *interface{}) {atomic.StorePointer(&.p, unsafe.Pointer())}// LoadOrStore returns the existing value for the key if present.// Otherwise, it stores and returns the given value.// The loaded result is true if the value was loaded, false if stored.func ( *Map) (, interface{}) ( interface{}, bool) {// Avoid locking if it's a clean hit., := .read.Load().(readOnly)if , := .m[]; {, , := .tryLoadOrStore()if {return ,}}.mu.Lock(), _ = .read.Load().(readOnly)if , := .m[]; {if .unexpungeLocked() {.dirty[] =}, , _ = .tryLoadOrStore()} else if , := .dirty[]; {, , _ = .tryLoadOrStore().missLocked()} else {if !.amended {// We're adding the first new key to the dirty map.// Make sure it is allocated and mark the read-only map as incomplete..dirtyLocked().read.Store(readOnly{m: .m, amended: true})}.dirty[] = newEntry(), = , false}.mu.Unlock()return ,}// tryLoadOrStore atomically loads or stores a value if the entry is not// expunged.//// If the entry is expunged, tryLoadOrStore leaves the entry unchanged and// returns with ok==false.func ( *entry) ( interface{}) ( interface{}, , bool) {:= atomic.LoadPointer(&.p)if == expunged {return nil, false, false}if != nil {return *(*interface{})(), true, true}// Copy the interface after the first load to make this method more amenable// to escape analysis: if we hit the "load" path or the entry is expunged, we// shouldn't bother heap-allocating.:=for {if atomic.CompareAndSwapPointer(&.p, nil, unsafe.Pointer(&)) {return , false, true}= atomic.LoadPointer(&.p)if == expunged {return nil, false, false}if != nil {return *(*interface{})(), true, true}}}// LoadAndDelete deletes the value for a key, returning the previous value if any.// The loaded result reports whether the key was present.func ( *Map) ( interface{}) ( interface{}, bool) {, := .read.Load().(readOnly), := .m[]if ! && .amended {.mu.Lock(), _ = .read.Load().(readOnly), = .m[]if ! && .amended {, = .dirty[]delete(.dirty, )// Regardless of whether the entry was present, record a miss: this key// will take the slow path until the dirty map is promoted to the read// map..missLocked()}.mu.Unlock()}if {return .delete()}return nil, false}// Delete deletes the value for a key.func ( *Map) ( interface{}) {.LoadAndDelete()}func ( *entry) () ( interface{}, bool) {for {:= atomic.LoadPointer(&.p)if == nil || == expunged {return nil, false}if atomic.CompareAndSwapPointer(&.p, , nil) {return *(*interface{})(), true}}}// Range calls f sequentially for each key and value present in the map.// If f returns false, range stops the iteration.//// Range does not necessarily correspond to any consistent snapshot of the Map's// contents: no key will be visited more than once, but if the value for any key// is stored or deleted concurrently, Range may reflect any mapping for that key// from any point during the Range call.//// Range may be O(N) with the number of elements in the map even if f returns// false after a constant number of calls.func ( *Map) ( func(, interface{}) bool) {// We need to be able to iterate over all of the keys that were already// present at the start of the call to Range.// If read.amended is false, then read.m satisfies that property without// requiring us to hold m.mu for a long time., := .read.Load().(readOnly)if .amended {// m.dirty contains keys not in read.m. Fortunately, Range is already O(N)// (assuming the caller does not break out early), so a call to Range// amortizes an entire copy of the map: we can promote the dirty copy// immediately!.mu.Lock(), _ = .read.Load().(readOnly)if .amended {= readOnly{m: .dirty}.read.Store().dirty = nil.misses = 0}.mu.Unlock()}for , := range .m {, := .load()if ! {continue}if !(, ) {break}}}func ( *Map) () {.misses++if .misses < len(.dirty) {return}.read.Store(readOnly{m: .dirty}).dirty = nil.misses = 0}func ( *Map) () {if .dirty != nil {return}, := .read.Load().(readOnly).dirty = make(map[interface{}]*entry, len(.m))for , := range .m {if !.tryExpungeLocked() {.dirty[] =}}}func ( *entry) () ( bool) {:= atomic.LoadPointer(&.p)for == nil {if atomic.CompareAndSwapPointer(&.p, nil, expunged) {return true}= atomic.LoadPointer(&.p)}return == expunged}