// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package runtime

import (
	
	
	
)

// We have two different ways of doing defers. The older way involves creating a
// defer record at the time that a defer statement is executing and adding it to a
// defer chain. This chain is inspected by the deferreturn call at all function
// exits in order to run the appropriate defer calls. A cheaper way (which we call
// open-coded defers) is used for functions in which no defer statements occur in
// loops. In that case, we simply store the defer function/arg information into
// specific stack slots at the point of each defer statement, as well as setting a
// bit in a bitmask. At each function exit, we add inline code to directly make
// the appropriate defer calls based on the bitmask and fn/arg information stored
// on the stack. During panic/Goexit processing, the appropriate defer calls are
// made using extra funcdata info that indicates the exact stack slots that
// contain the bitmask and defer fn/args.

// Check to make sure we can really generate a panic. If the panic
// was generated from the runtime, or from inside malloc, then convert
// to a throw of msg.
// pc should be the program counter of the compiler-generated code that
// triggered this panic.
func ( uintptr,  string) {
	if sys.GoarchWasm == 0 && hasPrefix(funcname(findfunc()), "runtime.") {
		// Note: wasm can't tail call, so we can't get the original caller's pc.
		throw()
	}
	// TODO: is this redundant? How could we be in malloc
	// but not in the runtime? runtime/internal/*, maybe?
	 := getg()
	if  != nil && .m != nil && .m.mallocing != 0 {
		throw()
	}
}

// Same as above, but calling from the runtime is allowed.
//
// Using this function is necessary for any panic that may be
// generated by runtime.sigpanic, since those are always called by the
// runtime.
func ( string) {
	// panic allocates, so to avoid recursive malloc, turn panics
	// during malloc into throws.
	 := getg()
	if  != nil && .m != nil && .m.mallocing != 0 {
		throw()
	}
}

// Many of the following panic entry-points turn into throws when they
// happen in various runtime contexts. These should never happen in
// the runtime, and if they do, they indicate a serious issue and
// should not be caught by user code.
//
// The panic{Index,Slice,divide,shift} functions are called by
// code generated by the compiler for out of bounds index expressions,
// out of bounds slice expressions, division by zero, and shift by negative.
// The panicdivide (again), panicoverflow, panicfloat, and panicmem
// functions are called by the signal handler when a signal occurs
// indicating the respective problem.
//
// Since panic{Index,Slice,shift} are never called directly, and
// since the runtime package should never have an out of bounds slice
// or array reference or negative shift, if we see those functions called from the
// runtime package we turn the panic into a throw. That will dump the
// entire runtime stack for easier debugging.
//
// The entry points called by the signal handler will be called from
// runtime.sigpanic, so we can't disallow calls from the runtime to
// these (they always look like they're called from the runtime).
// Hence, for these, we just check for clearly bad runtime conditions.
//
// The panic{Index,Slice} functions are implemented in assembly and tail call
// to the goPanic{Index,Slice} functions below. This is done so we can use
// a space-minimal register calling convention.

// failures in the comparisons for s[x], 0 <= x < y (y == len(s))
func ( int,  int) {
	panicCheck1(getcallerpc(), "index out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsIndex})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "index out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsIndex})
}

// failures in the comparisons for s[:x], 0 <= x <= y (y == len(s) or cap(s))
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSliceAlen})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSliceAlen})
}
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSliceAcap})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSliceAcap})
}

// failures in the comparisons for s[x:y], 0 <= x <= y
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSliceB})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSliceB})
}

// failures in the comparisons for s[::x], 0 <= x <= y (y == len(s) or cap(s))
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3Alen})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3Alen})
}
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3Acap})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3Acap})
}

// failures in the comparisons for s[:x:y], 0 <= x <= y
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3B})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3B})
}

// failures in the comparisons for s[x:y:], 0 <= x <= y
func ( int,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: true, y: , code: boundsSlice3C})
}
func ( uint,  int) {
	panicCheck1(getcallerpc(), "slice bounds out of range")
	panic(boundsError{x: int64(), signed: false, y: , code: boundsSlice3C})
}

// Implemented in assembly, as they take arguments in registers.
// Declared here to mark them as ABIInternal.
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)
func ( int,  int)
func ( uint,  int)

var shiftError = error(errorString("negative shift amount"))

func () {
	panicCheck1(getcallerpc(), "negative shift amount")
	panic(shiftError)
}

var divideError = error(errorString("integer divide by zero"))

func () {
	panicCheck2("integer divide by zero")
	panic(divideError)
}

var overflowError = error(errorString("integer overflow"))

func () {
	panicCheck2("integer overflow")
	panic(overflowError)
}

var floatError = error(errorString("floating point error"))

func () {
	panicCheck2("floating point error")
	panic(floatError)
}

var memoryError = error(errorString("invalid memory address or nil pointer dereference"))

func () {
	panicCheck2("invalid memory address or nil pointer dereference")
	panic(memoryError)
}

func ( uintptr) {
	panicCheck2("invalid memory address or nil pointer dereference")
	panic(errorAddressString{msg: "invalid memory address or nil pointer dereference", addr: })
}

// Create a new deferred function fn with siz bytes of arguments.
// The compiler turns a defer statement into a call to this.
//go:nosplit
func ( int32,  *funcval) { // arguments of fn follow fn
	 := getg()
	if .m.curg !=  {
		// go code on the system stack can't defer
		throw("defer on system stack")
	}

	// the arguments of fn are in a perilous state. The stack map
	// for deferproc does not describe them. So we can't let garbage
	// collection or stack copying trigger until we've copied them out
	// to somewhere safe. The memmove below does that.
	// Until the copy completes, we can only call nosplit routines.
	 := getcallersp()
	 := uintptr(unsafe.Pointer(&)) + unsafe.Sizeof()
	 := getcallerpc()

	 := newdefer()
	if ._panic != nil {
		throw("deferproc: d.panic != nil after newdefer")
	}
	.link = ._defer
	._defer = 
	.fn = 
	.pc = 
	.sp = 
	switch  {
	case 0:
		// Do nothing.
	case sys.PtrSize:
		*(*uintptr)(deferArgs()) = *(*uintptr)(unsafe.Pointer())
	default:
		memmove(deferArgs(), unsafe.Pointer(), uintptr())
	}

	// deferproc returns 0 normally.
	// a deferred func that stops a panic
	// makes the deferproc return 1.
	// the code the compiler generates always
	// checks the return value and jumps to the
	// end of the function if deferproc returns != 0.
	return0()
	// No code can go here - the C return register has
	// been set and must not be clobbered.
}

// deferprocStack queues a new deferred function with a defer record on the stack.
// The defer record must have its siz and fn fields initialized.
// All other fields can contain junk.
// The defer record must be immediately followed in memory by
// the arguments of the defer.
// Nosplit because the arguments on the stack won't be scanned
// until the defer record is spliced into the gp._defer list.
//go:nosplit
func ( *_defer) {
	 := getg()
	if .m.curg !=  {
		// go code on the system stack can't defer
		throw("defer on system stack")
	}
	// siz and fn are already set.
	// The other fields are junk on entry to deferprocStack and
	// are initialized here.
	.started = false
	.heap = false
	.openDefer = false
	.sp = getcallersp()
	.pc = getcallerpc()
	.framepc = 0
	.varp = 0
	// The lines below implement:
	//   d.panic = nil
	//   d.fd = nil
	//   d.link = gp._defer
	//   gp._defer = d
	// But without write barriers. The first three are writes to
	// the stack so they don't need a write barrier, and furthermore
	// are to uninitialized memory, so they must not use a write barrier.
	// The fourth write does not require a write barrier because we
	// explicitly mark all the defer structures, so we don't need to
	// keep track of pointers to them with a write barrier.
	*(*uintptr)(unsafe.Pointer(&._panic)) = 0
	*(*uintptr)(unsafe.Pointer(&.fd)) = 0
	*(*uintptr)(unsafe.Pointer(&.link)) = uintptr(unsafe.Pointer(._defer))
	*(*uintptr)(unsafe.Pointer(&._defer)) = uintptr(unsafe.Pointer())

	return0()
	// No code can go here - the C return register has
	// been set and must not be clobbered.
}

// Small malloc size classes >= 16 are the multiples of 16: 16, 32, 48, 64, 80, 96, 112, 128, 144, ...
// Each P holds a pool for defers with small arg sizes.
// Assign defer allocations to pools by rounding to 16, to match malloc size classes.

const (
	deferHeaderSize = unsafe.Sizeof(_defer{})
	minDeferAlloc   = (deferHeaderSize + 15) &^ 15
	minDeferArgs    = minDeferAlloc - deferHeaderSize
)

// defer size class for arg size sz
//go:nosplit
func ( uintptr) uintptr {
	if  <= minDeferArgs {
		return 0
	}
	return ( - minDeferArgs + 15) / 16
}

// total size of memory block for defer with arg size sz
func ( uintptr) uintptr {
	if  <= minDeferArgs {
		return minDeferAlloc
	}
	return deferHeaderSize + 
}

// Ensure that defer arg sizes that map to the same defer size class
// also map to the same malloc size class.
func () {
	var  [len(p{}.deferpool)]int32

	for  := range  {
		[] = -1
	}
	for  := uintptr(0); ; ++ {
		 := deferclass()
		if  >= uintptr(len()) {
			break
		}
		 := roundupsize(totaldefersize())
		if [] < 0 {
			[] = int32()
			continue
		}
		if [] != int32() {
			print("bad defer size class: i=", , " siz=", , " defersc=", , "\n")
			throw("bad defer size class")
		}
	}
}

// The arguments associated with a deferred call are stored
// immediately after the _defer header in memory.
//go:nosplit
func ( *_defer) unsafe.Pointer {
	if .siz == 0 {
		// Avoid pointer past the defer allocation.
		return nil
	}
	return add(unsafe.Pointer(), unsafe.Sizeof(*))
}

var deferType *_type // type of _defer struct

func () {
	var  interface{}
	 = (*_defer)(nil)
	deferType = (*(**ptrtype)(unsafe.Pointer(&))).elem
}

// Allocate a Defer, usually using per-P pool.
// Each defer must be released with freedefer.  The defer is not
// added to any defer chain yet.
//
// This must not grow the stack because there may be a frame without
// stack map information when this is called.
//
//go:nosplit
func ( int32) *_defer {
	var  *_defer
	 := deferclass(uintptr())
	 := getg()
	if  < uintptr(len(p{}.deferpool)) {
		 := .m.p.ptr()
		if len(.deferpool[]) == 0 && sched.deferpool[] != nil {
			// Take the slow path on the system stack so
			// we don't grow newdefer's stack.
			systemstack(func() {
				lock(&sched.deferlock)
				for len(.deferpool[]) < cap(.deferpool[])/2 && sched.deferpool[] != nil {
					 := sched.deferpool[]
					sched.deferpool[] = .link
					.link = nil
					.deferpool[] = append(.deferpool[], )
				}
				unlock(&sched.deferlock)
			})
		}
		if  := len(.deferpool[]);  > 0 {
			 = .deferpool[][-1]
			.deferpool[][-1] = nil
			.deferpool[] = .deferpool[][:-1]
		}
	}
	if  == nil {
		// Allocate new defer+args.
		systemstack(func() {
			 := roundupsize(totaldefersize(uintptr()))
			 = (*_defer)(mallocgc(, deferType, true))
		})
	}
	.siz = 
	.heap = true
	return 
}

// Free the given defer.
// The defer cannot be used after this call.
//
// This must not grow the stack because there may be a frame without a
// stack map when this is called.
//
//go:nosplit
func ( *_defer) {
	if ._panic != nil {
		freedeferpanic()
	}
	if .fn != nil {
		freedeferfn()
	}
	if !.heap {
		return
	}
	 := deferclass(uintptr(.siz))
	if  >= uintptr(len(p{}.deferpool)) {
		return
	}
	 := getg().m.p.ptr()
	if len(.deferpool[]) == cap(.deferpool[]) {
		// Transfer half of local cache to the central cache.
		//
		// Take this slow path on the system stack so
		// we don't grow freedefer's stack.
		systemstack(func() {
			var ,  *_defer
			for len(.deferpool[]) > cap(.deferpool[])/2 {
				 := len(.deferpool[])
				 := .deferpool[][-1]
				.deferpool[][-1] = nil
				.deferpool[] = .deferpool[][:-1]
				if  == nil {
					 = 
				} else {
					.link = 
				}
				 = 
			}
			lock(&sched.deferlock)
			.link = sched.deferpool[]
			sched.deferpool[] = 
			unlock(&sched.deferlock)
		})
	}

	// These lines used to be simply `*d = _defer{}` but that
	// started causing a nosplit stack overflow via typedmemmove.
	.siz = 0
	.started = false
	.openDefer = false
	.sp = 0
	.pc = 0
	.framepc = 0
	.varp = 0
	.fd = nil
	// d._panic and d.fn must be nil already.
	// If not, we would have called freedeferpanic or freedeferfn above,
	// both of which throw.
	.link = nil

	.deferpool[] = append(.deferpool[], )
}

// Separate function so that it can split stack.
// Windows otherwise runs out of stack space.
func () {
	// _panic must be cleared before d is unlinked from gp.
	throw("freedefer with d._panic != nil")
}

func () {
	// fn must be cleared before d is unlinked from gp.
	throw("freedefer with d.fn != nil")
}

// Run a deferred function if there is one.
// The compiler inserts a call to this at the end of any
// function which calls defer.
// If there is a deferred function, this will call runtime·jmpdefer,
// which will jump to the deferred function such that it appears
// to have been called by the caller of deferreturn at the point
// just before deferreturn was called. The effect is that deferreturn
// is called again and again until there are no more deferred functions.
//
// Declared as nosplit, because the function should not be preempted once we start
// modifying the caller's frame in order to reuse the frame to call the deferred
// function.
//
// The single argument isn't actually used - it just has its address
// taken so it can be matched against pending defers.
//go:nosplit
func ( uintptr) {
	 := getg()
	 := ._defer
	if  == nil {
		return
	}
	 := getcallersp()
	if .sp !=  {
		return
	}
	if .openDefer {
		 := runOpenDeferFrame(, )
		if ! {
			throw("unfinished open-coded defers in deferreturn")
		}
		._defer = .link
		freedefer()
		return
	}

	// Moving arguments around.
	//
	// Everything called after this point must be recursively
	// nosplit because the garbage collector won't know the form
	// of the arguments until the jmpdefer can flip the PC over to
	// fn.
	switch .siz {
	case 0:
		// Do nothing.
	case sys.PtrSize:
		*(*uintptr)(unsafe.Pointer(&)) = *(*uintptr)(deferArgs())
	default:
		memmove(unsafe.Pointer(&), deferArgs(), uintptr(.siz))
	}
	 := .fn
	.fn = nil
	._defer = .link
	freedefer()
	// If the defer function pointer is nil, force the seg fault to happen
	// here rather than in jmpdefer. gentraceback() throws an error if it is
	// called with a callback on an LR architecture and jmpdefer is on the
	// stack, because the stack trace can be incorrect in that case - see
	// issue #8153).
	_ = .fn
	jmpdefer(, uintptr(unsafe.Pointer(&)))
}

// Goexit terminates the goroutine that calls it. No other goroutine is affected.
// Goexit runs all deferred calls before terminating the goroutine. Because Goexit
// is not a panic, any recover calls in those deferred functions will return nil.
//
// Calling Goexit from the main goroutine terminates that goroutine
// without func main returning. Since func main has not returned,
// the program continues execution of other goroutines.
// If all other goroutines exit, the program crashes.
func () {
	// Run all deferred functions for the current goroutine.
	// This code is similar to gopanic, see that implementation
	// for detailed comments.
	 := getg()

	// Create a panic object for Goexit, so we can recognize when it might be
	// bypassed by a recover().
	var  _panic
	.goexit = true
	.link = ._panic
	._panic = (*_panic)(noescape(unsafe.Pointer(&)))

	addOneOpenDeferFrame(, getcallerpc(), unsafe.Pointer(getcallersp()))
	for {
		 := ._defer
		if  == nil {
			break
		}
		if .started {
			if ._panic != nil {
				._panic.aborted = true
				._panic = nil
			}
			if !.openDefer {
				.fn = nil
				._defer = .link
				freedefer()
				continue
			}
		}
		.started = true
		._panic = (*_panic)(noescape(unsafe.Pointer(&)))
		if .openDefer {
			 := runOpenDeferFrame(, )
			if ! {
				// We should always run all defers in the frame,
				// since there is no panic associated with this
				// defer that can be recovered.
				throw("unfinished open-coded defers in Goexit")
			}
			if .aborted {
				// Since our current defer caused a panic and may
				// have been already freed, just restart scanning
				// for open-coded defers from this frame again.
				addOneOpenDeferFrame(, getcallerpc(), unsafe.Pointer(getcallersp()))
			} else {
				addOneOpenDeferFrame(, 0, nil)
			}
		} else {

			// Save the pc/sp in reflectcallSave(), so we can "recover" back to this
			// loop if necessary.
			reflectcallSave(&, unsafe.Pointer(.fn), deferArgs(), uint32(.siz))
		}
		if .aborted {
			// We had a recursive panic in the defer d we started, and
			// then did a recover in a defer that was further down the
			// defer chain than d. In the case of an outstanding Goexit,
			// we force the recover to return back to this loop. d will
			// have already been freed if completed, so just continue
			// immediately to the next defer on the chain.
			.aborted = false
			continue
		}
		if ._defer !=  {
			throw("bad defer entry in Goexit")
		}
		._panic = nil
		.fn = nil
		._defer = .link
		freedefer()
		// Note: we ignore recovers here because Goexit isn't a panic
	}
	goexit1()
}

// Call all Error and String methods before freezing the world.
// Used when crashing with panicking.
func ( *_panic) {
	defer func() {
		if recover() != nil {
			throw("panic while printing panic value")
		}
	}()
	for  != nil {
		switch v := .arg.(type) {
		case error:
			.arg = .Error()
		case stringer:
			.arg = .String()
		}
		 = .link
	}
}

// Print all currently active panics. Used when crashing.
// Should only be called after preprintpanics.
func ( *_panic) {
	if .link != nil {
		(.link)
		if !.link.goexit {
			print("\t")
		}
	}
	if .goexit {
		return
	}
	print("panic: ")
	printany(.arg)
	if .recovered {
		print(" [recovered]")
	}
	print("\n")
}

// addOneOpenDeferFrame scans the stack for the first frame (if any) with
// open-coded defers and if it finds one, adds a single record to the defer chain
// for that frame. If sp is non-nil, it starts the stack scan from the frame
// specified by sp. If sp is nil, it uses the sp from the current defer record
// (which has just been finished). Hence, it continues the stack scan from the
// frame of the defer that just finished. It skips any frame that already has an
// open-coded _defer record, which would have been been created from a previous
// (unrecovered) panic.
//
// Note: All entries of the defer chain (including this new open-coded entry) have
// their pointers (including sp) adjusted properly if the stack moves while
// running deferred functions. Also, it is safe to pass in the sp arg (which is
// the direct result of calling getcallersp()), because all pointer variables
// (including arguments) are adjusted as needed during stack copies.
func ( *g,  uintptr,  unsafe.Pointer) {
	var  *_defer
	if  == nil {
		 = ._defer
		 = .framepc
		 = unsafe.Pointer(.sp)
	}
	systemstack(func() {
		gentraceback(, uintptr(), 0, , 0, nil, 0x7fffffff,
			func( *stkframe,  unsafe.Pointer) bool {
				if  != nil && .sp == .sp {
					// Skip the frame for the previous defer that
					// we just finished (and was used to set
					// where we restarted the stack scan)
					return true
				}
				 := .fn
				 := funcdata(, _FUNCDATA_OpenCodedDeferInfo)
				if  == nil {
					return true
				}
				// Insert the open defer record in the
				// chain, in order sorted by sp.
				 := ._defer
				var  *_defer
				for  != nil {
					 := .sp
					if .sp <  {
						break
					}
					if .sp ==  {
						if !.openDefer {
							throw("duplicated defer entry")
						}
						return true
					}
					 = 
					 = .link
				}
				if .fn.deferreturn == 0 {
					throw("missing deferreturn")
				}

				,  := readvarintUnsafe()
				 := newdefer(int32())
				.openDefer = true
				._panic = nil
				// These are the pc/sp to set after we've
				// run a defer in this frame that did a
				// recover. We return to a special
				// deferreturn that runs any remaining
				// defers and then returns from the
				// function.
				.pc = .fn.entry + uintptr(.fn.deferreturn)
				.varp = .varp
				.fd = 
				// Save the SP/PC associated with current frame,
				// so we can continue stack trace later if needed.
				.framepc = .pc
				.sp = .sp
				.link = 
				if  == nil {
					._defer = 
				} else {
					.link = 
				}
				// Stop stack scanning after adding one open defer record
				return false
			},
			nil, 0)
	})
}

// readvarintUnsafe reads the uint32 in varint format starting at fd, and returns the
// uint32 and a pointer to the byte following the varint.
//
// There is a similar function runtime.readvarint, which takes a slice of bytes,
// rather than an unsafe pointer. These functions are duplicated, because one of
// the two use cases for the functions would get slower if the functions were
// combined.
func ( unsafe.Pointer) (uint32, unsafe.Pointer) {
	var  uint32
	var  int
	for {
		 := *(*uint8)((unsafe.Pointer()))
		 = add(, unsafe.Sizeof())
		if  < 128 {
			return  + uint32()<<, 
		}
		 += ((uint32() &^ 128) << )
		 += 7
		if  > 28 {
			panic("Bad varint")
		}
	}
}

// runOpenDeferFrame runs the active open-coded defers in the frame specified by
// d. It normally processes all active defers in the frame, but stops immediately
// if a defer does a successful recover. It returns true if there are no
// remaining defers to run in the frame.
func ( *g,  *_defer) bool {
	 := true
	 := .fd

	// Skip the maxargsize
	_,  = readvarintUnsafe()
	,  := readvarintUnsafe()
	,  := readvarintUnsafe()
	 := *(*uint8)(unsafe.Pointer(.varp - uintptr()))

	for  := int() - 1;  >= 0; -- {
		// read the funcdata info for this defer
		var , ,  uint32
		,  = readvarintUnsafe()
		,  = readvarintUnsafe()
		,  = readvarintUnsafe()
		if &(1<<) == 0 {
			for  := uint32(0);  < ; ++ {
				_,  = readvarintUnsafe()
				_,  = readvarintUnsafe()
				_,  = readvarintUnsafe()
			}
			continue
		}
		 := *(**funcval)(unsafe.Pointer(.varp - uintptr()))
		.fn = 
		 := deferArgs()
		// If there is an interface receiver or method receiver, it is
		// described/included as the first arg.
		for  := uint32(0);  < ; ++ {
			var , ,  uint32
			,  = readvarintUnsafe()
			,  = readvarintUnsafe()
			,  = readvarintUnsafe()
			memmove(unsafe.Pointer(uintptr()+uintptr()),
				unsafe.Pointer(.varp-uintptr()),
				uintptr())
		}
		 =  &^ (1 << )
		*(*uint8)(unsafe.Pointer(.varp - uintptr())) = 
		 := ._panic
		reflectcallSave(, unsafe.Pointer(), , )
		if  != nil && .aborted {
			break
		}
		.fn = nil
		// These args are just a copy, so can be cleared immediately
		memclrNoHeapPointers(, uintptr())
		if ._panic != nil && ._panic.recovered {
			 =  == 0
			break
		}
	}

	return 
}

// reflectcallSave calls reflectcall after saving the caller's pc and sp in the
// panic record. This allows the runtime to return to the Goexit defer processing
// loop, in the unusual case where the Goexit may be bypassed by a successful
// recover.
func ( *_panic, ,  unsafe.Pointer,  uint32) {
	if  != nil {
		.argp = unsafe.Pointer(getargp(0))
		.pc = getcallerpc()
		.sp = unsafe.Pointer(getcallersp())
	}
	reflectcall(nil, , , , )
	if  != nil {
		.pc = 0
		.sp = unsafe.Pointer(nil)
	}
}

// The implementation of the predeclared function panic.
func ( interface{}) {
	 := getg()
	if .m.curg !=  {
		print("panic: ")
		printany()
		print("\n")
		throw("panic on system stack")
	}

	if .m.mallocing != 0 {
		print("panic: ")
		printany()
		print("\n")
		throw("panic during malloc")
	}
	if .m.preemptoff != "" {
		print("panic: ")
		printany()
		print("\n")
		print("preempt off reason: ")
		print(.m.preemptoff)
		print("\n")
		throw("panic during preemptoff")
	}
	if .m.locks != 0 {
		print("panic: ")
		printany()
		print("\n")
		throw("panic holding locks")
	}

	var  _panic
	.arg = 
	.link = ._panic
	._panic = (*_panic)(noescape(unsafe.Pointer(&)))

	atomic.Xadd(&runningPanicDefers, 1)

	// By calculating getcallerpc/getcallersp here, we avoid scanning the
	// gopanic frame (stack scanning is slow...)
	addOneOpenDeferFrame(, getcallerpc(), unsafe.Pointer(getcallersp()))

	for {
		 := ._defer
		if  == nil {
			break
		}

		// If defer was started by earlier panic or Goexit (and, since we're back here, that triggered a new panic),
		// take defer off list. An earlier panic will not continue running, but we will make sure below that an
		// earlier Goexit does continue running.
		if .started {
			if ._panic != nil {
				._panic.aborted = true
			}
			._panic = nil
			if !.openDefer {
				// For open-coded defers, we need to process the
				// defer again, in case there are any other defers
				// to call in the frame (not including the defer
				// call that caused the panic).
				.fn = nil
				._defer = .link
				freedefer()
				continue
			}
		}

		// Mark defer as started, but keep on list, so that traceback
		// can find and update the defer's argument frame if stack growth
		// or a garbage collection happens before reflectcall starts executing d.fn.
		.started = true

		// Record the panic that is running the defer.
		// If there is a new panic during the deferred call, that panic
		// will find d in the list and will mark d._panic (this panic) aborted.
		._panic = (*_panic)(noescape(unsafe.Pointer(&)))

		 := true
		if .openDefer {
			 = runOpenDeferFrame(, )
			if  && !._panic.recovered {
				addOneOpenDeferFrame(, 0, nil)
			}
		} else {
			.argp = unsafe.Pointer(getargp(0))
			reflectcall(nil, unsafe.Pointer(.fn), deferArgs(), uint32(.siz), uint32(.siz))
		}
		.argp = nil

		// reflectcall did not panic. Remove d.
		if ._defer !=  {
			throw("bad defer entry in panic")
		}
		._panic = nil

		// trigger shrinkage to test stack copy. See stack_test.go:TestStackPanic
		//GC()

		 := .pc
		 := unsafe.Pointer(.sp) // must be pointer so it gets adjusted during stack copy
		if  {
			.fn = nil
			._defer = .link
			freedefer()
		}
		if .recovered {
			._panic = .link
			if ._panic != nil && ._panic.goexit && ._panic.aborted {
				// A normal recover would bypass/abort the Goexit.  Instead,
				// we return to the processing loop of the Goexit.
				.sigcode0 = uintptr(._panic.sp)
				.sigcode1 = uintptr(._panic.pc)
				mcall(recovery)
				throw("bypassed recovery failed") // mcall should not return
			}
			atomic.Xadd(&runningPanicDefers, -1)

			// Remove any remaining non-started, open-coded
			// defer entries after a recover, since the
			// corresponding defers will be executed normally
			// (inline). Any such entry will become stale once
			// we run the corresponding defers inline and exit
			// the associated stack frame.
			 := ._defer
			var  *_defer
			if ! {
				// Skip our current frame, if not done. It is
				// needed to complete any remaining defers in
				// deferreturn()
				 = 
				 = .link
			}
			for  != nil {
				if .started {
					// This defer is started but we
					// are in the middle of a
					// defer-panic-recover inside of
					// it, so don't remove it or any
					// further defer entries
					break
				}
				if .openDefer {
					if  == nil {
						._defer = .link
					} else {
						.link = .link
					}
					 := .link
					freedefer()
					 = 
				} else {
					 = 
					 = .link
				}
			}

			._panic = .link
			// Aborted panics are marked but remain on the g.panic list.
			// Remove them from the list.
			for ._panic != nil && ._panic.aborted {
				._panic = ._panic.link
			}
			if ._panic == nil { // must be done with signal
				.sig = 0
			}
			// Pass information about recovering frame to recovery.
			.sigcode0 = uintptr()
			.sigcode1 = 
			mcall(recovery)
			throw("recovery failed") // mcall should not return
		}
	}

	// ran out of deferred calls - old-school panic now
	// Because it is unsafe to call arbitrary user code after freezing
	// the world, we call preprintpanics to invoke all necessary Error
	// and String methods to prepare the panic strings before startpanic.
	preprintpanics(._panic)

	fatalpanic(._panic) // should not return
	*(*int)(nil) = 0      // not reached
}

// getargp returns the location where the caller
// writes outgoing function call arguments.
//go:nosplit
//go:noinline
func ( int) uintptr {
	// x is an argument mainly so that we can return its address.
	return uintptr(noescape(unsafe.Pointer(&)))
}

// The implementation of the predeclared function recover.
// Cannot split the stack because it needs to reliably
// find the stack segment of its caller.
//
// TODO(rsc): Once we commit to CopyStackAlways,
// this doesn't need to be nosplit.
//go:nosplit
func ( uintptr) interface{} {
	// Must be in a function running as part of a deferred call during the panic.
	// Must be called from the topmost function of the call
	// (the function used in the defer statement).
	// p.argp is the argument pointer of that topmost deferred function call.
	// Compare against argp reported by caller.
	// If they match, the caller is the one who can recover.
	 := getg()
	 := ._panic
	if  != nil && !.goexit && !.recovered &&  == uintptr(.argp) {
		.recovered = true
		return .arg
	}
	return nil
}

//go:linkname sync_throw sync.throw
func ( string) {
	throw()
}

//go:nosplit
func ( string) {
	// Everything throw does should be recursively nosplit so it
	// can be called even when it's unsafe to grow the stack.
	systemstack(func() {
		print("fatal error: ", , "\n")
	})
	 := getg()
	if .m.throwing == 0 {
		.m.throwing = 1
	}
	fatalthrow()
	*(*int)(nil) = 0 // not reached
}

// runningPanicDefers is non-zero while running deferred functions for panic.
// runningPanicDefers is incremented and decremented atomically.
// This is used to try hard to get a panic stack trace out when exiting.
var runningPanicDefers uint32

// panicking is non-zero when crashing the program for an unrecovered panic.
// panicking is incremented and decremented atomically.
var panicking uint32

// paniclk is held while printing the panic information and stack trace,
// so that two concurrent panics don't overlap their output.
var paniclk mutex

// Unwind the stack after a deferred function calls recover
// after a panic. Then arrange to continue running as though
// the caller of the deferred function returned normally.
func ( *g) {
	// Info about defer passed in G struct.
	 := .sigcode0
	 := .sigcode1

	// d's arguments need to be in the stack.
	if  != 0 && ( < .stack.lo || .stack.hi < ) {
		print("recover: ", hex(), " not in [", hex(.stack.lo), ", ", hex(.stack.hi), "]\n")
		throw("bad recovery")
	}

	// Make the deferproc for this d return again,
	// this time returning 1. The calling function will
	// jump to the standard return epilogue.
	.sched.sp = 
	.sched.pc = 
	.sched.lr = 0
	.sched.ret = 1
	gogo(&.sched)
}

// fatalthrow implements an unrecoverable runtime throw. It freezes the
// system, prints stack traces starting from its caller, and terminates the
// process.
//
//go:nosplit
func () {
	 := getcallerpc()
	 := getcallersp()
	 := getg()
	// Switch to the system stack to avoid any stack growth, which
	// may make things worse if the runtime is in a bad state.
	systemstack(func() {
		startpanic_m()

		if dopanic_m(, , ) {
			// crash uses a decent amount of nosplit stack and we're already
			// low on stack in throw, so crash on the system stack (unlike
			// fatalpanic).
			crash()
		}

		exit(2)
	})

	*(*int)(nil) = 0 // not reached
}

// fatalpanic implements an unrecoverable panic. It is like fatalthrow, except
// that if msgs != nil, fatalpanic also prints panic messages and decrements
// runningPanicDefers once main is blocked from exiting.
//
//go:nosplit
func ( *_panic) {
	 := getcallerpc()
	 := getcallersp()
	 := getg()
	var  bool
	// Switch to the system stack to avoid any stack growth, which
	// may make things worse if the runtime is in a bad state.
	systemstack(func() {
		if startpanic_m() &&  != nil {
			// There were panic messages and startpanic_m
			// says it's okay to try to print them.

			// startpanic_m set panicking, which will
			// block main from exiting, so now OK to
			// decrement runningPanicDefers.
			atomic.Xadd(&runningPanicDefers, -1)

			printpanics()
		}

		 = dopanic_m(, , )
	})

	if  {
		// By crashing outside the above systemstack call, debuggers
		// will not be confused when generating a backtrace.
		// Function crash is marked nosplit to avoid stack growth.
		crash()
	}

	systemstack(func() {
		exit(2)
	})

	*(*int)(nil) = 0 // not reached
}

// startpanic_m prepares for an unrecoverable panic.
//
// It returns true if panic messages should be printed, or false if
// the runtime is in bad shape and should just print stacks.
//
// It must not have write barriers even though the write barrier
// explicitly ignores writes once dying > 0. Write barriers still
// assume that g.m.p != nil, and this function may not have P
// in some contexts (e.g. a panic in a signal handler for a signal
// sent to an M with no P).
//
//go:nowritebarrierrec
func () bool {
	 := getg()
	if mheap_.cachealloc.size == 0 { // very early
		print("runtime: panic before malloc heap initialized\n")
	}
	// Disallow malloc during an unrecoverable panic. A panic
	// could happen in a signal handler, or in a throw, or inside
	// malloc itself. We want to catch if an allocation ever does
	// happen (even if we're not in one of these situations).
	.m.mallocing++

	// If we're dying because of a bad lock count, set it to a
	// good lock count so we don't recursively panic below.
	if .m.locks < 0 {
		.m.locks = 1
	}

	switch .m.dying {
	case 0:
		// Setting dying >0 has the side-effect of disabling this G's writebuf.
		.m.dying = 1
		atomic.Xadd(&panicking, 1)
		lock(&paniclk)
		if debug.schedtrace > 0 || debug.scheddetail > 0 {
			schedtrace(true)
		}
		freezetheworld()
		return true
	case 1:
		// Something failed while panicking.
		// Just print a stack trace and exit.
		.m.dying = 2
		print("panic during panic\n")
		return false
	case 2:
		// This is a genuine bug in the runtime, we couldn't even
		// print the stack trace successfully.
		.m.dying = 3
		print("stack trace unavailable\n")
		exit(4)
		fallthrough
	default:
		// Can't even print! Just exit.
		exit(5)
		return false // Need to return something.
	}
}

var didothers bool
var deadlock mutex

func ( *g, ,  uintptr) bool {
	if .sig != 0 {
		 := signame(.sig)
		if  != "" {
			print("[signal ", )
		} else {
			print("[signal ", hex(.sig))
		}
		print(" code=", hex(.sigcode0), " addr=", hex(.sigcode1), " pc=", hex(.sigpc), "]\n")
	}

	, ,  := gotraceback()
	 := getg()
	if  > 0 {
		if  != .m.curg {
			 = true
		}
		if  != .m.g0 {
			print("\n")
			goroutineheader()
			traceback(, , 0, )
		} else if  >= 2 || .m.throwing > 0 {
			print("\nruntime stack:\n")
			traceback(, , 0, )
		}
		if !didothers &&  {
			didothers = true
			tracebackothers()
		}
	}
	unlock(&paniclk)

	if atomic.Xadd(&panicking, -1) != 0 {
		// Some other m is panicking too.
		// Let it print what it needs to print.
		// Wait forever without chewing up cpu.
		// It will exit when it's done.
		lock(&deadlock)
		lock(&deadlock)
	}

	printDebugLog()

	return 
}

// canpanic returns false if a signal should throw instead of
// panicking.
//
//go:nosplit
func ( *g) bool {
	// Note that g is m->gsignal, different from gp.
	// Note also that g->m can change at preemption, so m can go stale
	// if this function ever makes a function call.
	 := getg()
	 := .m

	// Is it okay for gp to panic instead of crashing the program?
	// Yes, as long as it is running Go code, not runtime code,
	// and not stuck in a system call.
	if  == nil ||  != .curg {
		return false
	}
	if .locks != 0 || .mallocing != 0 || .throwing != 0 || .preemptoff != "" || .dying != 0 {
		return false
	}
	 := readgstatus()
	if &^_Gscan != _Grunning || .syscallsp != 0 {
		return false
	}
	if GOOS == "windows" && .libcallsp != 0 {
		return false
	}
	return true
}

// shouldPushSigpanic reports whether pc should be used as sigpanic's
// return PC (pushing a frame for the call). Otherwise, it should be
// left alone so that LR is used as sigpanic's return PC, effectively
// replacing the top-most frame with sigpanic. This is used by
// preparePanic.
func ( *g, ,  uintptr) bool {
	if  == 0 {
		// Probably a call to a nil func. The old LR is more
		// useful in the stack trace. Not pushing the frame
		// will make the trace look like a call to sigpanic
		// instead. (Otherwise the trace will end at sigpanic
		// and we won't get to see who faulted.)
		return false
	}
	// If we don't recognize the PC as code, but we do recognize
	// the link register as code, then this assumes the panic was
	// caused by a call to non-code. In this case, we want to
	// ignore this call to make unwinding show the context.
	//
	// If we running C code, we're not going to recognize pc as a
	// Go function, so just assume it's good. Otherwise, traceback
	// may try to read a stale LR that looks like a Go code
	// pointer and wander into the woods.
	if .m.incgo || findfunc().valid() {
		// This wasn't a bad call, so use PC as sigpanic's
		// return PC.
		return true
	}
	if findfunc().valid() {
		// This was a bad call, but the LR is good, so use the
		// LR as sigpanic's return PC.
		return false
	}
	// Neither the PC or LR is good. Hopefully pushing a frame
	// will work.
	return true
}

// isAbortPC reports whether pc is the program counter at which
// runtime.abort raises a signal.
//
// It is nosplit because it's part of the isgoexception
// implementation.
//
//go:nosplit
func ( uintptr) bool {
	return  == funcPC(abort) || ((GOARCH == "arm" || GOARCH == "arm64") &&  == funcPC(abort)+sys.PCQuantum)
}