Source File
malloc.go
Belonging Package
runtime
// Copyright 2014 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.// Memory allocator.//// This was originally based on tcmalloc, but has diverged quite a bit.// http://goog-perftools.sourceforge.net/doc/tcmalloc.html// The main allocator works in runs of pages.// Small allocation sizes (up to and including 32 kB) are// rounded to one of about 70 size classes, each of which// has its own free set of objects of exactly that size.// Any free page of memory can be split into a set of objects// of one size class, which are then managed using a free bitmap.//// The allocator's data structures are://// fixalloc: a free-list allocator for fixed-size off-heap objects,// used to manage storage used by the allocator.// mheap: the malloc heap, managed at page (8192-byte) granularity.// mspan: a run of in-use pages managed by the mheap.// mcentral: collects all spans of a given size class.// mcache: a per-P cache of mspans with free space.// mstats: allocation statistics.//// Allocating a small object proceeds up a hierarchy of caches://// 1. Round the size up to one of the small size classes// and look in the corresponding mspan in this P's mcache.// Scan the mspan's free bitmap to find a free slot.// If there is a free slot, allocate it.// This can all be done without acquiring a lock.//// 2. If the mspan has no free slots, obtain a new mspan// from the mcentral's list of mspans of the required size// class that have free space.// Obtaining a whole span amortizes the cost of locking// the mcentral.//// 3. If the mcentral's mspan list is empty, obtain a run// of pages from the mheap to use for the mspan.//// 4. If the mheap is empty or has no page runs large enough,// allocate a new group of pages (at least 1MB) from the// operating system. Allocating a large run of pages// amortizes the cost of talking to the operating system.//// Sweeping an mspan and freeing objects on it proceeds up a similar// hierarchy://// 1. If the mspan is being swept in response to allocation, it// is returned to the mcache to satisfy the allocation.//// 2. Otherwise, if the mspan still has allocated objects in it,// it is placed on the mcentral free list for the mspan's size// class.//// 3. Otherwise, if all objects in the mspan are free, the mspan's// pages are returned to the mheap and the mspan is now dead.//// Allocating and freeing a large object uses the mheap// directly, bypassing the mcache and mcentral.//// If mspan.needzero is false, then free object slots in the mspan are// already zeroed. Otherwise if needzero is true, objects are zeroed as// they are allocated. There are various benefits to delaying zeroing// this way://// 1. Stack frame allocation can avoid zeroing altogether.//// 2. It exhibits better temporal locality, since the program is// probably about to write to the memory.//// 3. We don't zero pages that never get reused.// Virtual memory layout//// The heap consists of a set of arenas, which are 64MB on 64-bit and// 4MB on 32-bit (heapArenaBytes). Each arena's start address is also// aligned to the arena size.//// Each arena has an associated heapArena object that stores the// metadata for that arena: the heap bitmap for all words in the arena// and the span map for all pages in the arena. heapArena objects are// themselves allocated off-heap.//// Since arenas are aligned, the address space can be viewed as a// series of arena frames. The arena map (mheap_.arenas) maps from// arena frame number to *heapArena, or nil for parts of the address// space not backed by the Go heap. The arena map is structured as a// two-level array consisting of a "L1" arena map and many "L2" arena// maps; however, since arenas are large, on many architectures, the// arena map consists of a single, large L2 map.//// The arena map covers the entire possible address space, allowing// the Go heap to use any part of the address space. The allocator// attempts to keep arenas contiguous so that large spans (and hence// large objects) can cross arenas.package runtimeimport ()const (debugMalloc = falsemaxTinySize = _TinySizetinySizeClass = _TinySizeClassmaxSmallSize = _MaxSmallSizepageShift = _PageShiftpageSize = _PageSizepageMask = _PageMask// By construction, single page spans of the smallest object class// have the most objects per span.maxObjsPerSpan = pageSize / 8concurrentSweep = _ConcurrentSweep_PageSize = 1 << _PageShift_PageMask = _PageSize - 1// _64bit = 1 on 64-bit systems, 0 on 32-bit systems_64bit = 1 << (^uintptr(0) >> 63) / 2// Tiny allocator parameters, see "Tiny allocator" comment in malloc.go._TinySize = 16_TinySizeClass = int8(2)_FixAllocChunk = 16 << 10 // Chunk size for FixAlloc// Per-P, per order stack segment cache size._StackCacheSize = 32 * 1024// Number of orders that get caching. Order 0 is FixedStack// and each successive order is twice as large.// We want to cache 2KB, 4KB, 8KB, and 16KB stacks. Larger stacks// will be allocated directly.// Since FixedStack is different on different systems, we// must vary NumStackOrders to keep the same maximum cached size.// OS | FixedStack | NumStackOrders// -----------------+------------+---------------// linux/darwin/bsd | 2KB | 4// windows/32 | 4KB | 3// windows/64 | 8KB | 2// plan9 | 4KB | 3_NumStackOrders = 4 - sys.PtrSize/4*sys.GoosWindows - 1*sys.GoosPlan9// heapAddrBits is the number of bits in a heap address. On// amd64, addresses are sign-extended beyond heapAddrBits. On// other arches, they are zero-extended.//// On most 64-bit platforms, we limit this to 48 bits based on a// combination of hardware and OS limitations.//// amd64 hardware limits addresses to 48 bits, sign-extended// to 64 bits. Addresses where the top 16 bits are not either// all 0 or all 1 are "non-canonical" and invalid. Because of// these "negative" addresses, we offset addresses by 1<<47// (arenaBaseOffset) on amd64 before computing indexes into// the heap arenas index. In 2017, amd64 hardware added// support for 57 bit addresses; however, currently only Linux// supports this extension and the kernel will never choose an// address above 1<<47 unless mmap is called with a hint// address above 1<<47 (which we never do).//// arm64 hardware (as of ARMv8) limits user addresses to 48// bits, in the range [0, 1<<48).//// ppc64, mips64, and s390x support arbitrary 64 bit addresses// in hardware. On Linux, Go leans on stricter OS limits. Based// on Linux's processor.h, the user address space is limited as// follows on 64-bit architectures://// Architecture Name Maximum Value (exclusive)// ---------------------------------------------------------------------// amd64 TASK_SIZE_MAX 0x007ffffffff000 (47 bit addresses)// arm64 TASK_SIZE_64 0x01000000000000 (48 bit addresses)// ppc64{,le} TASK_SIZE_USER64 0x00400000000000 (46 bit addresses)// mips64{,le} TASK_SIZE64 0x00010000000000 (40 bit addresses)// s390x TASK_SIZE 1<<64 (64 bit addresses)//// These limits may increase over time, but are currently at// most 48 bits except on s390x. On all architectures, Linux// starts placing mmap'd regions at addresses that are// significantly below 48 bits, so even if it's possible to// exceed Go's 48 bit limit, it's extremely unlikely in// practice.//// On 32-bit platforms, we accept the full 32-bit address// space because doing so is cheap.// mips32 only has access to the low 2GB of virtual memory, so// we further limit it to 31 bits.//// On ios/arm64, although 64-bit pointers are presumably// available, pointers are truncated to 33 bits. Furthermore,// only the top 4 GiB of the address space are actually available// to the application, but we allow the whole 33 bits anyway for// simplicity.// TODO(mknyszek): Consider limiting it to 32 bits and using// arenaBaseOffset to offset into the top 4 GiB.//// WebAssembly currently has a limit of 4GB linear memory.heapAddrBits = (_64bit*(1-sys.GoarchWasm)*(1-sys.GoosIos*sys.GoarchArm64))*48 + (1-_64bit+sys.GoarchWasm)*(32-(sys.GoarchMips+sys.GoarchMipsle)) + 33*sys.GoosIos*sys.GoarchArm64// maxAlloc is the maximum size of an allocation. On 64-bit,// it's theoretically possible to allocate 1<<heapAddrBits bytes. On// 32-bit, however, this is one less than 1<<32 because the// number of bytes in the address space doesn't actually fit// in a uintptr.maxAlloc = (1 << heapAddrBits) - (1-_64bit)*1// The number of bits in a heap address, the size of heap// arenas, and the L1 and L2 arena map sizes are related by//// (1 << addr bits) = arena size * L1 entries * L2 entries//// Currently, we balance these as follows://// Platform Addr bits Arena size L1 entries L2 entries// -------------- --------- ---------- ---------- -----------// */64-bit 48 64MB 1 4M (32MB)// windows/64-bit 48 4MB 64 1M (8MB)// */32-bit 32 4MB 1 1024 (4KB)// */mips(le) 31 4MB 1 512 (2KB)// heapArenaBytes is the size of a heap arena. The heap// consists of mappings of size heapArenaBytes, aligned to// heapArenaBytes. The initial heap mapping is one arena.//// This is currently 64MB on 64-bit non-Windows and 4MB on// 32-bit and on Windows. We use smaller arenas on Windows// because all committed memory is charged to the process,// even if it's not touched. Hence, for processes with small// heaps, the mapped arena space needs to be commensurate.// This is particularly important with the race detector,// since it significantly amplifies the cost of committed// memory.heapArenaBytes = 1 << logHeapArenaBytes// logHeapArenaBytes is log_2 of heapArenaBytes. For clarity,// prefer using heapArenaBytes where possible (we need the// constant to compute some other constants).logHeapArenaBytes = (6+20)*(_64bit*(1-sys.GoosWindows)*(1-sys.GoarchWasm)) + (2+20)*(_64bit*sys.GoosWindows) + (2+20)*(1-_64bit) + (2+20)*sys.GoarchWasm// heapArenaBitmapBytes is the size of each heap arena's bitmap.heapArenaBitmapBytes = heapArenaBytes / (sys.PtrSize * 8 / 2)pagesPerArena = heapArenaBytes / pageSize// arenaL1Bits is the number of bits of the arena number// covered by the first level arena map.//// This number should be small, since the first level arena// map requires PtrSize*(1<<arenaL1Bits) of space in the// binary's BSS. It can be zero, in which case the first level// index is effectively unused. There is a performance benefit// to this, since the generated code can be more efficient,// but comes at the cost of having a large L2 mapping.//// We use the L1 map on 64-bit Windows because the arena size// is small, but the address space is still 48 bits, and// there's a high cost to having a large L2.arenaL1Bits = 6 * (_64bit * sys.GoosWindows)// arenaL2Bits is the number of bits of the arena number// covered by the second level arena index.//// The size of each arena map allocation is proportional to// 1<<arenaL2Bits, so it's important that this not be too// large. 48 bits leads to 32MB arena index allocations, which// is about the practical threshold.arenaL2Bits = heapAddrBits - logHeapArenaBytes - arenaL1Bits// arenaL1Shift is the number of bits to shift an arena frame// number by to compute an index into the first level arena map.arenaL1Shift = arenaL2Bits// arenaBits is the total bits in a combined arena map index.// This is split between the index into the L1 arena map and// the L2 arena map.arenaBits = arenaL1Bits + arenaL2Bits// arenaBaseOffset is the pointer value that corresponds to// index 0 in the heap arena map.//// On amd64, the address space is 48 bits, sign extended to 64// bits. This offset lets us handle "negative" addresses (or// high addresses if viewed as unsigned).//// On aix/ppc64, this offset allows to keep the heapAddrBits to// 48. Otherwize, it would be 60 in order to handle mmap addresses// (in range 0x0a00000000000000 - 0x0afffffffffffff). But in this// case, the memory reserved in (s *pageAlloc).init for chunks// is causing important slowdowns.//// On other platforms, the user address space is contiguous// and starts at 0, so no offset is necessary.arenaBaseOffset = 0xffff800000000000*sys.GoarchAmd64 + 0x0a00000000000000*sys.GoosAix// A typed version of this constant that will make it into DWARF (for viewcore).arenaBaseOffsetUintptr = uintptr(arenaBaseOffset)// Max number of threads to run garbage collection.// 2, 3, and 4 are all plausible maximums depending// on the hardware details of the machine. The garbage// collector scales well to 32 cpus._MaxGcproc = 32// minLegalPointer is the smallest possible legal pointer.// This is the smallest possible architectural page size,// since we assume that the first page is never mapped.//// This should agree with minZeroPage in the compiler.minLegalPointer uintptr = 4096)// physPageSize is the size in bytes of the OS's physical pages.// Mapping and unmapping operations must be done at multiples of// physPageSize.//// This must be set by the OS init code (typically in osinit) before// mallocinit.var physPageSize uintptr// physHugePageSize is the size in bytes of the OS's default physical huge// page size whose allocation is opaque to the application. It is assumed// and verified to be a power of two.//// If set, this must be set by the OS init code (typically in osinit) before// mallocinit. However, setting it at all is optional, and leaving the default// value is always safe (though potentially less efficient).//// Since physHugePageSize is always assumed to be a power of two,// physHugePageShift is defined as physHugePageSize == 1 << physHugePageShift.// The purpose of physHugePageShift is to avoid doing divisions in// performance critical functions.var (physHugePageSize uintptrphysHugePageShift uint)// OS memory management abstraction layer//// Regions of the address space managed by the runtime may be in one of four// states at any given time:// 1) None - Unreserved and unmapped, the default state of any region.// 2) Reserved - Owned by the runtime, but accessing it would cause a fault.// Does not count against the process' memory footprint.// 3) Prepared - Reserved, intended not to be backed by physical memory (though// an OS may implement this lazily). Can transition efficiently to// Ready. Accessing memory in such a region is undefined (may// fault, may give back unexpected zeroes, etc.).// 4) Ready - may be accessed safely.//// This set of states is more than is strictly necessary to support all the// currently supported platforms. One could get by with just None, Reserved, and// Ready. However, the Prepared state gives us flexibility for performance// purposes. For example, on POSIX-y operating systems, Reserved is usually a// private anonymous mmap'd region with PROT_NONE set, and to transition// to Ready would require setting PROT_READ|PROT_WRITE. However the// underspecification of Prepared lets us use just MADV_FREE to transition from// Ready to Prepared. Thus with the Prepared state we can set the permission// bits just once early on, we can efficiently tell the OS that it's free to// take pages away from us when we don't strictly need them.//// For each OS there is a common set of helpers defined that transition// memory regions between these states. The helpers are as follows://// sysAlloc transitions an OS-chosen region of memory from None to Ready.// More specifically, it obtains a large chunk of zeroed memory from the// operating system, typically on the order of a hundred kilobytes// or a megabyte. This memory is always immediately available for use.//// sysFree transitions a memory region from any state to None. Therefore, it// returns memory unconditionally. It is used if an out-of-memory error has been// detected midway through an allocation or to carve out an aligned section of// the address space. It is okay if sysFree is a no-op only if sysReserve always// returns a memory region aligned to the heap allocator's alignment// restrictions.//// sysReserve transitions a memory region from None to Reserved. It reserves// address space in such a way that it would cause a fatal fault upon access// (either via permissions or not committing the memory). Such a reservation is// thus never backed by physical memory.// If the pointer passed to it is non-nil, the caller wants the// reservation there, but sysReserve can still choose another// location if that one is unavailable.// NOTE: sysReserve returns OS-aligned memory, but the heap allocator// may use larger alignment, so the caller must be careful to realign the// memory obtained by sysReserve.//// sysMap transitions a memory region from Reserved to Prepared. It ensures the// memory region can be efficiently transitioned to Ready.//// sysUsed transitions a memory region from Prepared to Ready. It notifies the// operating system that the memory region is needed and ensures that the region// may be safely accessed. This is typically a no-op on systems that don't have// an explicit commit step and hard over-commit limits, but is critical on// Windows, for example.//// sysUnused transitions a memory region from Ready to Prepared. It notifies the// operating system that the physical pages backing this memory region are no// longer needed and can be reused for other purposes. The contents of a// sysUnused memory region are considered forfeit and the region must not be// accessed again until sysUsed is called.//// sysFault transitions a memory region from Ready or Prepared to Reserved. It// marks a region such that it will always fault if accessed. Used only for// debugging the runtime.func () {if class_to_size[_TinySizeClass] != _TinySize {throw("bad TinySizeClass")}testdefersizes()if heapArenaBitmapBytes&(heapArenaBitmapBytes-1) != 0 {// heapBits expects modular arithmetic on bitmap// addresses to work.throw("heapArenaBitmapBytes not a power of 2")}// Copy class sizes out for statistics table.for := range class_to_size {memstats.by_size[].size = uint32(class_to_size[])}// Check physPageSize.if physPageSize == 0 {// The OS init code failed to fetch the physical page size.throw("failed to get system page size")}if physPageSize > maxPhysPageSize {print("system page size (", physPageSize, ") is larger than maximum page size (", maxPhysPageSize, ")\n")throw("bad system page size")}if physPageSize < minPhysPageSize {print("system page size (", physPageSize, ") is smaller than minimum page size (", minPhysPageSize, ")\n")throw("bad system page size")}if physPageSize&(physPageSize-1) != 0 {print("system page size (", physPageSize, ") must be a power of 2\n")throw("bad system page size")}if physHugePageSize&(physHugePageSize-1) != 0 {print("system huge page size (", physHugePageSize, ") must be a power of 2\n")throw("bad system huge page size")}if physHugePageSize > maxPhysHugePageSize {// physHugePageSize is greater than the maximum supported huge page size.// Don't throw here, like in the other cases, since a system configured// in this way isn't wrong, we just don't have the code to support them.// Instead, silently set the huge page size to zero.physHugePageSize = 0}if physHugePageSize != 0 {// Since physHugePageSize is a power of 2, it suffices to increase// physHugePageShift until 1<<physHugePageShift == physHugePageSize.for 1<<physHugePageShift != physHugePageSize {physHugePageShift++}}if pagesPerArena%pagesPerSpanRoot != 0 {print("pagesPerArena (", pagesPerArena, ") is not divisible by pagesPerSpanRoot (", pagesPerSpanRoot, ")\n")throw("bad pagesPerSpanRoot")}if pagesPerArena%pagesPerReclaimerChunk != 0 {print("pagesPerArena (", pagesPerArena, ") is not divisible by pagesPerReclaimerChunk (", pagesPerReclaimerChunk, ")\n")throw("bad pagesPerReclaimerChunk")}// Initialize the heap.mheap_.init()mcache0 = allocmcache()lockInit(&gcBitsArenas.lock, lockRankGcBitsArenas)lockInit(&proflock, lockRankProf)lockInit(&globalAlloc.mutex, lockRankGlobalAlloc)// Create initial arena growth hints.if sys.PtrSize == 8 {// On a 64-bit machine, we pick the following hints// because://// 1. Starting from the middle of the address space// makes it easier to grow out a contiguous range// without running in to some other mapping.//// 2. This makes Go heap addresses more easily// recognizable when debugging.//// 3. Stack scanning in gccgo is still conservative,// so it's important that addresses be distinguishable// from other data.//// Starting at 0x00c0 means that the valid memory addresses// will begin 0x00c0, 0x00c1, ...// In little-endian, that's c0 00, c1 00, ... None of those are valid// UTF-8 sequences, and they are otherwise as far away from// ff (likely a common byte) as possible. If that fails, we try other 0xXXc0// addresses. An earlier attempt to use 0x11f8 caused out of memory errors// on OS X during thread allocations. 0x00c0 causes conflicts with// AddressSanitizer which reserves all memory up to 0x0100.// These choices reduce the odds of a conservative garbage collector// not collecting memory because some non-pointer block of memory// had a bit pattern that matched a memory address.//// However, on arm64, we ignore all this advice above and slam the// allocation at 0x40 << 32 because when using 4k pages with 3-level// translation buffers, the user address space is limited to 39 bits// On ios/arm64, the address space is even smaller.//// On AIX, mmaps starts at 0x0A00000000000000 for 64-bit.// processes.for := 0x7f; >= 0; -- {var uintptrswitch {case raceenabled:// The TSAN runtime requires the heap// to be in the range [0x00c000000000,// 0x00e000000000).= uintptr()<<32 | uintptrMask&(0x00c0<<32)if >= uintptrMask&0x00e000000000 {continue}case GOARCH == "arm64" && GOOS == "ios":= uintptr()<<40 | uintptrMask&(0x0013<<28)case GOARCH == "arm64":= uintptr()<<40 | uintptrMask&(0x0040<<32)case GOOS == "aix":if == 0 {// We don't use addresses directly after 0x0A00000000000000// to avoid collisions with others mmaps done by non-go programs.continue}= uintptr()<<40 | uintptrMask&(0xa0<<52)default:= uintptr()<<40 | uintptrMask&(0x00c0<<32)}:= (*arenaHint)(mheap_.arenaHintAlloc.alloc()).addr =.next, mheap_.arenaHints = mheap_.arenaHints,}} else {// On a 32-bit machine, we're much more concerned// about keeping the usable heap contiguous.// Hence://// 1. We reserve space for all heapArenas up front so// they don't get interleaved with the heap. They're// ~258MB, so this isn't too bad. (We could reserve a// smaller amount of space up front if this is a// problem.)//// 2. We hint the heap to start right above the end of// the binary so we have the best chance of keeping it// contiguous.//// 3. We try to stake out a reasonably large initial// heap reservation.const = (1 << arenaBits) * unsafe.Sizeof(heapArena{}):= uintptr(sysReserve(nil, ))if != 0 {mheap_.heapArenaAlloc.init(, )}// We want to start the arena low, but if we're linked// against C code, it's possible global constructors// have called malloc and adjusted the process' brk.// Query the brk so we can avoid trying to map the// region over it (which will cause the kernel to put// the region somewhere else, likely at a high// address).:= sbrk0()// If we ask for the end of the data segment but the// operating system requires a little more space// before we can start allocating, it will give out a// slightly higher pointer. Except QEMU, which is// buggy, as usual: it won't adjust the pointer// upward. So adjust it upward a little bit ourselves:// 1/4 MB to get away from the running binary image.:= firstmoduledata.endif < {=}if mheap_.heapArenaAlloc.next <= && < mheap_.heapArenaAlloc.end {= mheap_.heapArenaAlloc.end}= alignUp(+(256<<10), heapArenaBytes)// Because we're worried about fragmentation on// 32-bit, we try to make a large initial reservation.:= []uintptr{512 << 20,256 << 20,128 << 20,}for , := range {, := sysReserveAligned(unsafe.Pointer(), , heapArenaBytes)if != nil {mheap_.arena.init(uintptr(), )= mheap_.arena.end // For hint belowbreak}}:= (*arenaHint)(mheap_.arenaHintAlloc.alloc()).addr =.next, mheap_.arenaHints = mheap_.arenaHints,}}// sysAlloc allocates heap arena space for at least n bytes. The// returned pointer is always heapArenaBytes-aligned and backed by// h.arenas metadata. The returned size is always a multiple of// heapArenaBytes. sysAlloc returns nil on failure.// There is no corresponding free function.//// sysAlloc returns a memory region in the Prepared state. This region must// be transitioned to Ready before use.//// h must be locked.func ( *mheap) ( uintptr) ( unsafe.Pointer, uintptr) {assertLockHeld(&.lock)= alignUp(, heapArenaBytes)// First, try the arena pre-reservation.= .arena.alloc(, heapArenaBytes, &memstats.heap_sys)if != nil {=goto}// Try to grow the heap at a hint address.for .arenaHints != nil {:= .arenaHints:= .addrif .down {-=}if + < {// We can't use this, so don't ask.= nil} else if arenaIndex(+-1) >= 1<<arenaBits {// Outside addressable heap. Can't use.= nil} else {= sysReserve(unsafe.Pointer(), )}if == uintptr() {// Success. Update the hint.if !.down {+=}.addr ==break}// Failed. Discard this hint and try the next.//// TODO: This would be cleaner if sysReserve could be// told to only return the requested address. In// particular, this is already how Windows behaves, so// it would simplify things there.if != nil {sysFree(, , nil)}.arenaHints = .next.arenaHintAlloc.free(unsafe.Pointer())}if == 0 {if raceenabled {// The race detector assumes the heap lives in// [0x00c000000000, 0x00e000000000), but we// just ran out of hints in this region. Give// a nice failure.throw("too many address space collisions for -race mode")}// All of the hints failed, so we'll take any// (sufficiently aligned) address the kernel will give// us., = sysReserveAligned(nil, , heapArenaBytes)if == nil {return nil, 0}// Create new hints for extending this region.:= (*arenaHint)(.arenaHintAlloc.alloc()).addr, .down = uintptr(), true.next, mheap_.arenaHints = mheap_.arenaHints,= (*arenaHint)(.arenaHintAlloc.alloc()).addr = uintptr() +.next, mheap_.arenaHints = mheap_.arenaHints,}// Check for bad pointers or pointers we can't use.{var string:= uintptr()if + < {= "region exceeds uintptr range"} else if arenaIndex() >= 1<<arenaBits {= "base outside usable address space"} else if arenaIndex(+-1) >= 1<<arenaBits {= "end outside usable address space"}if != "" {// This should be impossible on most architectures,// but it would be really confusing to debug.print("runtime: memory allocated by OS [", hex(), ", ", hex(+), ") not in usable address space: ", , "\n")throw("memory reservation exceeds address space limit")}}if uintptr()&(heapArenaBytes-1) != 0 {throw("misrounded allocation in sysAlloc")}// Transition from Reserved to Prepared.sysMap(, , &memstats.heap_sys):// Create arena metadata.for := arenaIndex(uintptr()); <= arenaIndex(uintptr()+-1); ++ {:= .arenas[.l1()]if == nil {// Allocate an L2 arena map.= (*[1 << arenaL2Bits]*heapArena)(persistentalloc(unsafe.Sizeof(*), sys.PtrSize, nil))if == nil {throw("out of memory allocating heap arena map")}atomic.StorepNoWB(unsafe.Pointer(&.arenas[.l1()]), unsafe.Pointer())}if [.l2()] != nil {throw("arena already initialized")}var *heapArena= (*heapArena)(.heapArenaAlloc.alloc(unsafe.Sizeof(*), sys.PtrSize, &memstats.gcMiscSys))if == nil {= (*heapArena)(persistentalloc(unsafe.Sizeof(*), sys.PtrSize, &memstats.gcMiscSys))if == nil {throw("out of memory allocating heap arena metadata")}}// Add the arena to the arenas list.if len(.allArenas) == cap(.allArenas) {:= 2 * uintptr(cap(.allArenas)) * sys.PtrSizeif == 0 {= physPageSize}:= (*notInHeap)(persistentalloc(, sys.PtrSize, &memstats.gcMiscSys))if == nil {throw("out of memory allocating allArenas")}:= .allArenas*(*notInHeapSlice)(unsafe.Pointer(&.allArenas)) = notInHeapSlice{, len(.allArenas), int( / sys.PtrSize)}copy(.allArenas, )// Do not free the old backing array because// there may be concurrent readers. Since we// double the array each time, this can lead// to at most 2x waste.}.allArenas = .allArenas[:len(.allArenas)+1].allArenas[len(.allArenas)-1] =// Store atomically just in case an object from the// new heap arena becomes visible before the heap lock// is released (which shouldn't happen, but there's// little downside to this).atomic.StorepNoWB(unsafe.Pointer(&[.l2()]), unsafe.Pointer())}// Tell the race detector about the new heap memory.if raceenabled {racemapshadow(, )}return}// sysReserveAligned is like sysReserve, but the returned pointer is// aligned to align bytes. It may reserve either n or n+align bytes,// so it returns the size that was reserved.func ( unsafe.Pointer, , uintptr) (unsafe.Pointer, uintptr) {// Since the alignment is rather large in uses of this// function, we're not likely to get it by chance, so we ask// for a larger region and remove the parts we don't need.:= 0::= uintptr(sysReserve(, +))switch {case == 0:return nil, 0case &(-1) == 0:// We got lucky and got an aligned region, so we can// use the whole thing.return unsafe.Pointer(), +case GOOS == "windows":// On Windows we can't release pieces of a// reservation, so we release the whole thing and// re-reserve the aligned sub-region. This may race,// so we may have to try again.sysFree(unsafe.Pointer(), +, nil)= alignUp(, ):= sysReserve(unsafe.Pointer(), )if != uintptr() {// Must have raced. Try again.sysFree(, , nil)if ++; == 100 {throw("failed to allocate aligned heap memory; too many retries")}goto}// Success.return ,default:// Trim off the unaligned parts.:= alignUp(, )sysFree(unsafe.Pointer(), -, nil):= +:= ( + + ) -if > 0 {sysFree(unsafe.Pointer(), , nil)}return unsafe.Pointer(),}}// base address for all 0-byte allocationsvar zerobase uintptr// nextFreeFast returns the next free object if one is quickly available.// Otherwise it returns 0.func ( *mspan) gclinkptr {:= sys.Ctz64(.allocCache) // Is there a free object in the allocCache?if < 64 {:= .freeindex + uintptr()if < .nelems {:= + 1if %64 == 0 && != .nelems {return 0}.allocCache >>= uint( + 1).freeindex =.allocCount++return gclinkptr(*.elemsize + .base())}}return 0}// nextFree returns the next free object from the cached span if one is available.// Otherwise it refills the cache with a span with an available object and// returns that object along with a flag indicating that this was a heavy// weight allocation. If it is a heavy weight allocation the caller must// determine whether a new GC cycle needs to be started or if the GC is active// whether this goroutine needs to assist the GC.//// Must run in a non-preemptible context since otherwise the owner of// c could change.func ( *mcache) ( spanClass) ( gclinkptr, *mspan, bool) {= .alloc[]= false:= .nextFreeIndex()if == .nelems {// The span is full.if uintptr(.allocCount) != .nelems {println("runtime: s.allocCount=", .allocCount, "s.nelems=", .nelems)throw("s.allocCount != s.nelems && freeIndex == s.nelems")}.refill()= true= .alloc[]= .nextFreeIndex()}if >= .nelems {throw("freeIndex is not valid")}= gclinkptr(*.elemsize + .base()).allocCount++if uintptr(.allocCount) > .nelems {println("s.allocCount=", .allocCount, "s.nelems=", .nelems)throw("s.allocCount > s.nelems")}return}// Allocate an object of size bytes.// Small objects are allocated from the per-P cache's free lists.// Large objects (> 32 kB) are allocated straight from the heap.func ( uintptr, *_type, bool) unsafe.Pointer {if gcphase == _GCmarktermination {throw("mallocgc called with gcphase == _GCmarktermination")}if == 0 {return unsafe.Pointer(&zerobase)}if debug.malloc {if debug.sbrk != 0 {:= uintptr(16)if != nil {// TODO(austin): This should be just// align = uintptr(typ.align)// but that's only 4 on 32-bit platforms,// even if there's a uint64 field in typ (see #599).// This causes 64-bit atomic accesses to panic.// Hence, we use stricter alignment that matches// the normal allocator better.if &7 == 0 {= 8} else if &3 == 0 {= 4} else if &1 == 0 {= 2} else {= 1}}return persistentalloc(, , &memstats.other_sys)}if inittrace.active && inittrace.id == getg().goid {// Init functions are executed sequentially in a single Go routine.inittrace.allocs += 1}}// assistG is the G to charge for this allocation, or nil if// GC is not currently active.var *gif gcBlackenEnabled != 0 {// Charge the current user G for this allocation.= getg()if .m.curg != nil {= .m.curg}// Charge the allocation against the G. We'll account// for internal fragmentation at the end of mallocgc..gcAssistBytes -= int64()if .gcAssistBytes < 0 {// This G is in debt. Assist the GC to correct// this before allocating. This must happen// before disabling preemption.gcAssistAlloc()}}// Set mp.mallocing to keep from being preempted by GC.:= acquirem()if .mallocing != 0 {throw("malloc deadlock")}if .gsignal == getg() {throw("malloc during signal")}.mallocing = 1:= false:=:= getMCache()if == nil {throw("mallocgc called without a P or outside bootstrapping")}var *mspanvar unsafe.Pointer:= == nil || .ptrdata == 0if <= maxSmallSize {if && < maxTinySize {// Tiny allocator.//// Tiny allocator combines several tiny allocation requests// into a single memory block. The resulting memory block// is freed when all subobjects are unreachable. The subobjects// must be noscan (don't have pointers), this ensures that// the amount of potentially wasted memory is bounded.//// Size of the memory block used for combining (maxTinySize) is tunable.// Current setting is 16 bytes, which relates to 2x worst case memory// wastage (when all but one subobjects are unreachable).// 8 bytes would result in no wastage at all, but provides less// opportunities for combining.// 32 bytes provides more opportunities for combining,// but can lead to 4x worst case wastage.// The best case winning is 8x regardless of block size.//// Objects obtained from tiny allocator must not be freed explicitly.// So when an object will be freed explicitly, we ensure that// its size >= maxTinySize.//// SetFinalizer has a special case for objects potentially coming// from tiny allocator, it such case it allows to set finalizers// for an inner byte of a memory block.//// The main targets of tiny allocator are small strings and// standalone escaping variables. On a json benchmark// the allocator reduces number of allocations by ~12% and// reduces heap size by ~20%.:= .tinyoffset// Align tiny pointer for required (conservative) alignment.if &7 == 0 {= alignUp(, 8)} else if sys.PtrSize == 4 && == 12 {// Conservatively align 12-byte objects to 8 bytes on 32-bit// systems so that objects whose first field is a 64-bit// value is aligned to 8 bytes and does not cause a fault on// atomic access. See issue 37262.// TODO(mknyszek): Remove this workaround if/when issue 36606// is resolved.= alignUp(, 8)} else if &3 == 0 {= alignUp(, 4)} else if &1 == 0 {= alignUp(, 2)}if + <= maxTinySize && .tiny != 0 {// The object fits into existing tiny block.= unsafe.Pointer(.tiny + ).tinyoffset = +.tinyAllocs++.mallocing = 0releasem()return}// Allocate a new maxTinySize block.= .alloc[tinySpanClass]:= nextFreeFast()if == 0 {, , = .nextFree(tinySpanClass)}= unsafe.Pointer()(*[2]uint64)()[0] = 0(*[2]uint64)()[1] = 0// See if we need to replace the existing tiny block with the new one// based on amount of remaining free space.if < .tinyoffset || .tiny == 0 {.tiny = uintptr().tinyoffset =}= maxTinySize} else {var uint8if <= smallSizeMax-8 {= size_to_class8[divRoundUp(, smallSizeDiv)]} else {= size_to_class128[divRoundUp(-smallSizeMax, largeSizeDiv)]}= uintptr(class_to_size[]):= makeSpanClass(, )= .alloc[]:= nextFreeFast()if == 0 {, , = .nextFree()}= unsafe.Pointer()if && .needzero != 0 {memclrNoHeapPointers(unsafe.Pointer(), )}}} else {= true= .allocLarge(, , ).freeindex = 1.allocCount = 1= unsafe.Pointer(.base())= .elemsize}var uintptrif ! {// If allocating a defer+arg block, now that we've picked a malloc size// large enough to hold everything, cut the "asked for" size down to// just the defer header, so that the GC bitmap will record the arg block// as containing nothing at all (as if it were unused space at the end of// a malloc block caused by size rounding).// The defer arg areas are scanned as part of scanstack.if == deferType {= unsafe.Sizeof(_defer{})}heapBitsSetType(uintptr(), , , )if > .size {// Array allocation. If there are any// pointers, GC has to scan to the last// element.if .ptrdata != 0 {= - .size + .ptrdata}} else {= .ptrdata}.scanAlloc +=}// Ensure that the stores above that initialize x to// type-safe memory and set the heap bits occur before// the caller can make x observable to the garbage// collector. Otherwise, on weakly ordered machines,// the garbage collector could follow a pointer to x,// but see uninitialized memory or stale heap bits.publicationBarrier()// Allocate black during GC.// All slots hold nil so no scanning is needed.// This may be racing with GC so do it atomically if there can be// a race marking the bit.if gcphase != _GCoff {gcmarknewobject(, uintptr(), , )}if raceenabled {racemalloc(, )}if msanenabled {msanmalloc(, )}.mallocing = 0releasem()if debug.malloc {if debug.allocfreetrace != 0 {tracealloc(, , )}if inittrace.active && inittrace.id == getg().goid {// Init functions are executed sequentially in a single Go routine.inittrace.bytes += uint64()}}if := MemProfileRate; > 0 {if != 1 && < .nextSample {.nextSample -=} else {:= acquirem()profilealloc(, , )releasem()}}if != nil {// Account for internal fragmentation in the assist// debt now that we know it..gcAssistBytes -= int64( - )}if {if := (gcTrigger{kind: gcTriggerHeap}); .test() {gcStart()}}return}// implementation of new builtin// compiler (both frontend and SSA backend) knows the signature// of this functionfunc ( *_type) unsafe.Pointer {return mallocgc(.size, , true)}//go:linkname reflect_unsafe_New reflect.unsafe_Newfunc ( *_type) unsafe.Pointer {return mallocgc(.size, , true)}//go:linkname reflectlite_unsafe_New internal/reflectlite.unsafe_Newfunc ( *_type) unsafe.Pointer {return mallocgc(.size, , true)}// newarray allocates an array of n elements of type typ.func ( *_type, int) unsafe.Pointer {if == 1 {return mallocgc(.size, , true)}, := math.MulUintptr(.size, uintptr())if || > maxAlloc || < 0 {panic(plainError("runtime: allocation size out of range"))}return mallocgc(, , true)}//go:linkname reflect_unsafe_NewArray reflect.unsafe_NewArrayfunc ( *_type, int) unsafe.Pointer {return newarray(, )}func ( *m, unsafe.Pointer, uintptr) {:= getMCache()if == nil {throw("profilealloc called without a P or outside bootstrapping")}.nextSample = nextSample()mProf_Malloc(, )}// nextSample returns the next sampling point for heap profiling. The goal is// to sample allocations on average every MemProfileRate bytes, but with a// completely random distribution over the allocation timeline; this// corresponds to a Poisson process with parameter MemProfileRate. In Poisson// processes, the distance between two samples follows the exponential// distribution (exp(MemProfileRate)), so the best return value is a random// number taken from an exponential distribution whose mean is MemProfileRate.func () uintptr {if MemProfileRate == 1 {// Callers assign our return value to// mcache.next_sample, but next_sample is not used// when the rate is 1. So avoid the math below and// just return something.return 0}if GOOS == "plan9" {// Plan 9 doesn't support floating point in note handler.if := getg(); == .m.gsignal {return nextSampleNoFP()}}return uintptr(fastexprand(MemProfileRate))}// fastexprand returns a random number from an exponential distribution with// the specified mean.func ( int) int32 {// Avoid overflow. Maximum possible step is// -ln(1/(1<<randomBitCount)) * mean, approximately 20 * mean.switch {case > 0x7000000:= 0x7000000case == 0:return 0}// Take a random sample of the exponential distribution exp(-mean*x).// The probability distribution function is mean*exp(-mean*x), so the CDF is// p = 1 - exp(-mean*x), so// q = 1 - p == exp(-mean*x)// log_e(q) = -mean*x// -log_e(q)/mean = x// x = -log_e(q) * mean// x = log_2(q) * (-log_e(2)) * mean ; Using log_2 for efficiencyconst = 26:= fastrand()%(1<<) + 1:= fastlog2(float64()) -if > 0 {= 0}const = -0.6931471805599453 // -ln(2)return int32(*(*float64())) + 1}// nextSampleNoFP is similar to nextSample, but uses older,// simpler code to avoid floating point.func () uintptr {// Set first allocation sample size.:= MemProfileRateif > 0x3fffffff { // make 2*rate not overflow= 0x3fffffff}if != 0 {return uintptr(fastrand() % uint32(2*))}return 0}type persistentAlloc struct {base *notInHeapoff uintptr}var globalAlloc struct {mutexpersistentAlloc}// persistentChunkSize is the number of bytes we allocate when we grow// a persistentAlloc.const persistentChunkSize = 256 << 10// persistentChunks is a list of all the persistent chunks we have// allocated. The list is maintained through the first word in the// persistent chunk. This is updated atomically.var persistentChunks *notInHeap// Wrapper around sysAlloc that can allocate small chunks.// There is no associated free operation.// Intended for things like function/type/debug-related persistent data.// If align is 0, uses default align (currently 8).// The returned memory will be zeroed.//// Consider marking persistentalloc'd types go:notinheap.func (, uintptr, *sysMemStat) unsafe.Pointer {var *notInHeapsystemstack(func() {= persistentalloc1(, , )})return unsafe.Pointer()}// Must run on system stack because stack growth can (re)invoke it.// See issue 9174.//go:systemstackfunc (, uintptr, *sysMemStat) *notInHeap {const (= 64 << 10 // VM reservation granularity is 64K on windows)if == 0 {throw("persistentalloc: size == 0")}if != 0 {if &(-1) != 0 {throw("persistentalloc: align is not a power of 2")}if > _PageSize {throw("persistentalloc: align is too large")}} else {= 8}if >= {return (*notInHeap)(sysAlloc(, ))}:= acquirem()var *persistentAllocif != nil && .p != 0 {= &.p.ptr().palloc} else {lock(&globalAlloc.mutex)= &globalAlloc.persistentAlloc}.off = alignUp(.off, )if .off+ > persistentChunkSize || .base == nil {.base = (*notInHeap)(sysAlloc(persistentChunkSize, &memstats.other_sys))if .base == nil {if == &globalAlloc.persistentAlloc {unlock(&globalAlloc.mutex)}throw("runtime: cannot allocate memory")}// Add the new chunk to the persistentChunks list.for {:= uintptr(unsafe.Pointer(persistentChunks))*(*uintptr)(unsafe.Pointer(.base)) =if atomic.Casuintptr((*uintptr)(unsafe.Pointer(&persistentChunks)), , uintptr(unsafe.Pointer(.base))) {break}}.off = alignUp(sys.PtrSize, )}:= .base.add(.off).off +=releasem()if == &globalAlloc.persistentAlloc {unlock(&globalAlloc.mutex)}if != &memstats.other_sys {.add(int64())memstats.other_sys.add(-int64())}return}// inPersistentAlloc reports whether p points to memory allocated by// persistentalloc. This must be nosplit because it is called by the// cgo checker code, which is called by the write barrier code.//go:nosplitfunc ( uintptr) bool {:= atomic.Loaduintptr((*uintptr)(unsafe.Pointer(&persistentChunks)))for != 0 {if >= && < +persistentChunkSize {return true}= *(*uintptr)(unsafe.Pointer())}return false}// linearAlloc is a simple linear allocator that pre-reserves a region// of memory and then maps that region into the Ready state as needed. The// caller is responsible for locking.type linearAlloc struct {next uintptr // next free bytemapped uintptr // one byte past end of mapped spaceend uintptr // end of reserved space}func ( *linearAlloc) (, uintptr) {if + < {// Chop off the last byte. The runtime isn't prepared// to deal with situations where the bounds could overflow.// Leave that memory reserved, though, so we don't map it// later.-= 1}.next, .mapped = ,.end = +}func ( *linearAlloc) (, uintptr, *sysMemStat) unsafe.Pointer {:= alignUp(.next, )if + > .end {return nil}.next = +if := alignUp(.next-1, physPageSize); > .mapped {// Transition from Reserved to Prepared to Ready.sysMap(unsafe.Pointer(.mapped), -.mapped, )sysUsed(unsafe.Pointer(.mapped), -.mapped).mapped =}return unsafe.Pointer()}// notInHeap is off-heap memory allocated by a lower-level allocator// like sysAlloc or persistentAlloc.//// In general, it's better to use real types marked as go:notinheap,// but this serves as a generic type for situations where that isn't// possible (like in the allocators).//// TODO: Use this as the return type of sysAlloc, persistentAlloc, etc?////go:notinheaptype notInHeap struct{}func ( *notInHeap) ( uintptr) *notInHeap {return (*notInHeap)(unsafe.Pointer(uintptr(unsafe.Pointer()) + ))}